Re: Siggraph dinner

2012-06-29 Thread Simon Anderson
Lucky Fish! *no pun* ;) On Fri, Jun 29, 2012 at 3:38 PM, Sandy Sutherland sandy.sutherl...@triggerfish.co.za wrote: This year there MIGHT be a couple of us from here coming over - I say MIGHT as it is about 30% chance right now as it costs a pretty penny from here to do! If is does happen

Re: testing

2012-06-29 Thread Vincent Ullmann
testing shhh again! :)

Re: Siggraph dinner

2012-06-29 Thread Vladimir Jankijevic
YAY I'm in! On Fri, Jun 29, 2012 at 8:15 AM, Simon Anderson simonbenandersonl...@gmail.com wrote: Lucky Fish! *no pun* ;) On Fri, Jun 29, 2012 at 3:38 PM, Sandy Sutherland sandy.sutherl...@triggerfish.co.za wrote: This year there MIGHT be a couple of us from here coming over - I say

Reload PSD

2012-06-29 Thread Martin
Hi, In my current project I need to change all textures to PIC before sending it to my client, so I wrote a simple script to change from PSD pics to PIC and vice versa. The PSD - PIC tool works great, the problem is when I change back from PIC to PSD. The textures don't refresh. Not in the

RE: Reload PSD

2012-06-29 Thread Sandy Sutherland
have you got Reload Externally Modified Image Clips on Focus set to on in the Preferences Rendering? S. _ Sandy Sutherland Technical Supervisor sandy.sutherl...@triggerfish.co.za _ From:

Re: Reload PSD

2012-06-29 Thread Martin
Hi Sandy, Thanks for yor reply. Yes I have that option checked. Once the scene is using PSDs and I had reload the scene, Softimage refreshes the PSDs everytime I edit them in Photoshop. The problem only comes when I change the textures to PIC and then change them back to PSD. From there it

RE: wire colors

2012-06-29 Thread Paul Griswold
But why doesn’t the picker panel have that? Why just the 13 swatches? -Paul *From:* Alan Fregtman alan.fregt...@gmail.com *Sent:* Friday, June 29, 2012 10:29:51 AM *To:* softimage@listproc.autodesk.com *Subject:* Re: wire colors You do... just open up the object's Display property, click

RE: wire colors

2012-06-29 Thread Gareth Bell
Can you not just set the display property and then you have the standard RGB mixer to make any colour you wish.. From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Paul Griswold Sent: 29 June 2012

RE: Friday Flashback

2012-06-29 Thread Stephen Blair
Friday Flashback #76 SIGGRAPH 2002: Productivity without creative compromise http://wp.me/powV4-1WI From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Alan Fregtman Sent: June-22-12 4:44 PM To: softimage@listproc.autodesk.com Subject:

Re: wire colors

2012-06-29 Thread Alan Fregtman
The sad truth is XSI toolbars don't support color widgets. :/ Bitmap buttons is as advanced as it gets. On Fri, Jun 29, 2012 at 10:41 AM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: I guess I should have phrased that better. Why, when you click on the Palette and Script

RE: wire colors

2012-06-29 Thread Manny Papamanos
Yes, the color widget is available in the display property but it seems not to work when you multi select objects and edit the object's common assets in Selectiondisplay. I tried it as far back as V2010 and it seems to do the same, nothing logged :( As far as I know, those listed assets in the

Re: wire colors

2012-06-29 Thread Luc-Eric Rousseau
because it's a toolbar that was made to copy exactly the wireframe palette at the bottom left of Softimage |3D interface. On Fri, Jun 29, 2012 at 10:41 AM, Paul Griswold pgrisw...@fusiondigitalproductions.com wrote: I guess I should have phrased that better. Why, when you click on the Palette

Re: Malaware on XSIbase

2012-06-29 Thread Jeremie Passerin
it's back ! youhou ! On 27 June 2012 07:23, Stephen Davidson magic...@bellsouth.net wrote: Thanks, Matt. I was starting to think I had some virus. :) On Wed, Jun 27, 2012 at 5:27 AM, Matt Morris matt...@gmail.com wrote: Hi list, The problem with xsibase has been fixed. The site still

Re: Reload PSD

2012-06-29 Thread Luc-Eric Rousseau
I do not understand specifically the problem you are having, but you can refresh the image clips by toggling this value on them SetValue Clips.noIcon_pic.ImageDefinitionType, 0 SetValue Clips.noIcon_pic.ImageDefinitionType, 1 Which reminds me.. when you used .pics, it was sending the path to

RE: wire colors

2012-06-29 Thread Paul Griswold
Ah, good old legacy items. It’s too bad because it’s a lot faster to use that panel than setting custom display properties. So there’s no way to change it without a change to the underlying framework of Softimage, eh? Thanks Paul *From:* Luc-Eric Rousseau luceri...@gmail.com *Sent:* Friday,

Re: wire colors

2012-06-29 Thread Alan Fregtman
Or drag one Display property to another object in the Explorer while holding Ctrl to copy. On Fri, Jun 29, 2012 at 4:17 PM, Bradley Gabe witha...@gmail.com wrote: Don't forget, you can also modify one local display node, then copy (CTRL-C) and paste (CTRL-V ) it onto multiple objects...

Re: ICE | Arnold Render Errors With Strands

2012-06-29 Thread Steven Caron
post this to the sitoa list, include which version you are using. On Fri, Jun 29, 2012 at 1:53 PM, Mitchell Lotierzo mitchlotie...@gmail.comwrote: Has anyone out there ever had problems getting strands to render in Arnold? I get this error message when I draw a render region: # WARNING :

Re: ICE | Arnold Render Errors With Strands

2012-06-29 Thread Todd Akita
It may be that your strand arrays (position, velocity, color, etc) are not all the same size. That would be the first thing I would check. -T On Jun 29, 2012, at 4:53 PM, Mitchell Lotierzo mitchlotie...@gmail.com wrote: Has anyone out there ever had problems getting strands to render in

ICE Trees and Static Kinematic States?

2012-06-29 Thread Bradley Gabe
When a weight map's weight values are being driven by an ICE Tree if you freeze the weight map, it ends up removing that ICE Operator. It would be nice if it didn't do this, because maybe I needed that ICE Tree for other effects, but it's okay because I can understand why that ICE Tree might have

Re: ICE Trees and Static Kinematic States?

2012-06-29 Thread Alan Fregtman
Second thing sounds like a bug, but for the first thing: If you know beforehand you'll potentially want to freeze the weightmaps, the trick is to store your weightmap data to a custom attribute, then with a second icetree *on the weightmap* (just select the map when creating the icetree) then you

Re: ICE | Arnold Render Errors With Strands

2012-06-29 Thread Mitchell Lotierzo
Thanks guys. I appreciate your responses. @Todd: I logged the size of all my arrays and they are all identical. The only one that wasn't was Orientation, but I'm pretty sure that should be returning a size of zero since I have Loft Shape Along Strand checked in the Generate Strand Trails node.

Re: ICE | Arnold Render Errors With Strands

2012-06-29 Thread Sam Cuttriss
I was getting this error whenever i attempted to resize ltk_lightning strands. fine in viewport/ mental ray, not so much in arnold