Trying it again directly in the script editor, this line actually does
work, just not in the context of the plugin for some reason:
oDef.InputParamDefs.GetParamDefByName(reflectivity).DefaultValue = 0.3
Either way, it's working now, but I can't figure out how to change a color
value such as the
Julian,
If I had to approach this in the tool SDK I would probably just store the
relative mouse offset that was applied while shift-dragging and add this onto
the input mouse position when not shift-dragging.
That way the spotlight position wouldn't jump or change when using
shift-dragging.
Hey Luca thanks for the info.
By registering, do you mean there is a fee? Free registration does not seem to
give you access to the employers’ contact.
Perhaps we should wait for the new version
From: Luca
Sent: Wednesday, January 09, 2013 23:42
To: softimage@listproc.autodesk.com
Awesome!
Just get ready for the inevitable flood of feature requests! ;-)
Here's one:
When no light is selected, create a new one. When a light is selected, use that
to place the highlight instead of creating a new one.
For inspiration:
I stumbled over the HDR Light Studio website after
On 10/01/2013 09:42, Brent McPherson wrote:
Julian,
If I had to approach this in the tool SDK I would probably just store the
relative mouse offset that was applied while shift-dragging and add this onto
the input mouse position when not shift-dragging.
That way the spotlight position
On 10/01/2013 09:54, Stefan Kubicek wrote:
Awesome!
Just get ready for the inevitable flood of feature requests! ;-)
Here's one:
When no light is selected, create a new one. When a light is selected,
use that to place the highlight instead of creating a new one.
For inspiration:
I
A few years ago Guillaume posted a similar method. This was hosted at
vol2nuit, but the site no longer exist.
Basicly he was building his HDR image within the fxtree using gradients
and fills, and there was an immediate update/feedback in the render region.
Last time I tried this, it was
On second thought, here's a variation of that idea:
On LMB pressed, place the selected light to create a highlight. On MMB pressed
(or LMB + modifier key)
copy the selected light and use the copy to place the new highlight.
This way, you will never need to query the user for what type of new
maybe he could lease this workstation from the company then? ;)
he could simply pay 10 bucks a month for it.. with a proper invoice what
could AD do?
(..this hole issue is IMHO totally f***ed up, to say the least i`m
waiting for the
day i can`t drive my car over border because of
You could use AutoInspect() on the ops returned by ApplyOp, which is
what Softimage does in the code Matt mentioned.
http://wp.me/powV4-2qW
On 08/01/2013 6:47 PM, Matt Lind wrote:
Generally speaking, you don't want PPGs and other UI displaying when
running code. That's why ApplyOp()
Hey Sebastian,
no harm done.
I´m with Stephan, owner and licensee is a nasty difference.
The old days where nice, a physical dongle providing prove, control
and means of actually bringing your license to where you needed it.
It was easy to forget or snap the USB one, too :-)
Cheers,
tim
Here's a hint:
oRefl_Color = oDef.InputParamDefs.GetParamDefByName( refl_color )
print si.ClassName( oRefl_Color )
also, I had to use dispFix on oRefl_Color
On 10/01/2013 3:38 AM, Arvid Björn wrote:
Trying it again directly in the script editor, this line actually does
work, just not in the
I'm setting up a new laptop and this has caught me out as well.
Though, I've set the relevant PATH and it still doesn't work.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of ivan t
Sent: 02 January 2013 10:27
To:
Hi Graham
I would...
- double-check your PATH setting
- take a look at dotXSISceneConverter.mll in Dependency Walker
- check what's happening in Process Monitor
On 10/01/2013 9:23 AM, Graham Bell wrote:
I'm setting up a new laptop and this has caught me out as well.
Though, I've set the
Fixed now
-Original Message-
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: 10 January 2013 14:45
To: softimage@listproc.autodesk.com
Subject: Re: Maya 2013 dotXSI Plugin
Hi Graham
I would...
-
I'm not really in a position or qualified to comment on this legally.
Transferring a license will often incur a fee.
But there is the transfer utility that Stephen mentioned in an earlier post.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On
My shader properties open in one long tab and not multiple.
Plus the names of each property is not diffuse or reflection etc but kd
color and kr color etc.
This is only on a select few.
And also if there are multiple illumination nodes in a shader, not all of
them do this.
Creating a new material
Years ago I rigged some braids to deform by low res poly strips. There is a
simpler way. Cage is overkill.
You could constrain a null per polygon (cluster) and turn on all the
options (in the Constrain-Object to Cluster constraint) so it locks to the
poly orientation well. You can then use those
Hi
Did you try refreshing the ppg?
http://xsisupport.com/2010/07/27/refreshing-a-ppg-to-see-changes-to-plugin-code/
On 10/01/2013 1:12 PM, Darrin Hofmeyr wrote:
My shader properties open in one long tab and not multiple.
Plus the names of each property is not diffuse or reflection etc but
kd
Thanks Alan
Even though I think this solution using clusters would be interesting and
probably easier to setup ill try to use your method.
Couple questions though:
1. The object to cluster constraint doesn't seem to constrain to polys,
only points, am i missing any option here or I need to
Sounds like you are working on a scene that was built by someone else
and made for Arnold.
And you don't have Arnold.
On 10/01/2013 13:12, Darrin Hofmeyr wrote:
My shader properties open in one long tab and not multiple.
Plus the names of each property is not diffuse or reflection etc but
kd
That's true.
But Black Ginger has Arnold so I didn't think to mention it.
On 10/01/2013 3:15 PM, Francois Lord wrote:
Sounds like you are working on a scene that was built by someone else
and made for Arnold.
And you don't have Arnold.
On 10/01/2013 13:12, Darrin Hofmeyr wrote:
My shader
On Thu, Jan 10, 2013 at 2:18 PM, Nuno Conceicao nunoalexconcei...@gmail.com
wrote:
1. The object to cluster constraint doesn't seem to constrain to polys,
only points, am i missing any option here or I need to constrain to a point
then offset it manually?
2. I have 140 braids and each
They are using Arnold so it is something else.
S.
Sandy Sutherlandmailto:sandy.sutherl...@triggerfish.co.za | Technical
Supervisor
[http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png]
http://triggerfish.co.za/en
thanks for the help Alan, I do need to get more into Python, this script
makes it look soo simple :)
On 10-01-2013 20:25, Alan Fregtman wrote:
On Thu, Jan 10, 2013 at 2:18 PM, Nuno Conceicao
nunoalexconcei...@gmail.com mailto:nunoalexconcei...@gmail.com wrote:
1. The object to cluster
woops sorry that extra get data on point 2 should be primitive
On 10 January 2013 23:06, Rob Chapman tekano@gmail.com wrote:
On Thu, Jan 10, 2013 at 2:18 PM, Nuno Conceicao
nunoalexconcei...@gmail.com wrote:
1. The object to cluster constraint doesn't seem to constrain to polys,
only
As per your screenshot, I don't believe your particles are getting any
Orientation. That's sort of important.
On Thu, Jan 10, 2013 at 6:06 PM, Rob Chapman tekano@gmail.com wrote:
On Thu, Jan 10, 2013 at 2:18 PM, Nuno Conceicao
nunoalexconcei...@gmail.com wrote:
1. The object to
This is the challenge IT Dept facing now.
They are bound by ISMS of the company, and usually it's a written policies
in IT Security policies.
They have to protect the company from un-necessary hassle such as legal
issue.
In broader way it include challenge to BYOD policies, some company doesn't
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