maybe this entry on stephens blog might help.
http://xsisupport.com/2012/07/05/the-case-of-the-sideploy-install-that-silently-fails/
especially this:
Softimage 2013 switched up to Visual C++ 2010, so you need to have those
prereqs installed already for SIDeploy to work.
hope it helps.
At Triggerfish my IT guy had setup a kickstart sytem that deployed both
a Linux setup to our render nodes and a windows one to the
workstations. If you like I can find out the procedure to do it. It
did work very well, especially on the Linux side, we could build a
render node complete in
Sorry, I have no idea.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Angus Davidson
Sent: Friday, May 17, 2013 14:07
To: softimage@listproc.autodesk.com
Subject: Re: Running Softimage without installing it.
Hi Sven
We have
Is that a PXE boot-type solution Sandy? I looked into the idea a while
back, it still seems like an awesome solution for renderfarms. I'd love to
hear more.
DAN
On Fri, May 17, 2013 at 11:30 AM, Sandy Sutherland
sandy.mailli...@gmail.com wrote:
At Triggerfish my IT guy had setup a
After spending some time today looking at it I see that Ghost has actually been
phased out ;( Theres a good solution for copying macs with windows partitions
here.
http://gigaom.com/2010/01/12/how-to-image-os-x-and-boot-camp-to-a-new-mac/
Kind regards
Angus
From: Sven Constable
Opps forgot to add theres a more enterprise like solution here as well
http://www.twocanoes.com/support/winclone/using-deploystudio-and-winclone-pro-to-image-a-lab-of-dual-boot-macs
From: Sven Constable sixsi_l...@imagefront.demailto:sixsi_l...@imagefront.de
Reply-To:
Is Softimage automatic memory mapped textures, limited to a specific
array of image formats or all image formats work ?
::Christopher
AFAIK, it should work for all image formats that Softimage can read.
(Sorry guys for ruining your filter. :p)
On Fri, May 17, 2013 at 9:47 AM, Christopher
christop...@thecreativesheep.ca wrote:
Is Softimage automatic memory mapped textures, limited to a specificarray of
image formats or
it's limited to the image formats mental ray can read, because we launch
imf-copy to create the map
Le 2013-05-17 11:38, Alan Fregtman alan.fregt...@gmail.com a écrit :
AFAIK, it should work for all image formats that Softimage can read.
(Sorry guys for ruining your filter. :p)
On Fri,
Wasn't there a thing that when mentalray doesn't understand a format but
Soft does, Soft makes a bitmap that mentalray can understand under the
hood? Or am I mixing this up with another renderer?
On Fri, May 17, 2013 at 2:06 PM, Luc-Eric Rousseau luceri...@gmail.comwrote:
it's limited to the
I'm losing access to my textures in Softimage. The external files manager
reports all files on this server as redlined. From the script editor I
frequently get the following error :
// INFO : 4000 - Share '\\servername\drivename' marked as invalid for the next
300 seconds
If I wait long
that works for rendering, but for map auto conversion, what it does is
launch the command line imf-copy
Le 2013-05-17 14:16, Alan Fregtman alan.fregt...@gmail.com a écrit :
Wasn't there a thing that when mentalray doesn't understand a format but
Soft does, Soft makes a bitmap that mentalray can
Luc-Eric, it does the same thing that the manual imf-copy does,
manually, it's a confirm that it works on all image formats including EXR ?
::Christopher
Luc-Eric Rousseau wrote:
that works for rendering, but for map auto conversion, what it does is
launch the command line imf-copy
Le
Hello. I´ve been looking at this page for the setup of satellite rendering:
http://xsisupport.com/category/satellite/
And I did set up services file on:
C:\Windows\System32\drivers\etc\
Adding the line:
mi-raysatsi2012_3_9_1_38 2564/tcp #mental ray satellite Autodesk
Softimage
Just guess some drives (WD drives for one) go to
sleep (spin down) when not in use. Some drives
have the ability to switch that feature offsome don't
On Fri, May 17, 2013 at 3:28 PM, Ponthieux, Joseph G. (LARC-E1A)[LITES]
j.ponthi...@nasa.gov wrote:
I’m losing access to my textures in
Yeah, I can think of numerous reasons why there might be a network delay. That
isn't the question. The question is...why is Soft putting a 5 minute freeze on
the process of reacquiring the asset? At least that's the way it looks.
Joey
From:
well it won't work on formats they don't support, like .psd
Le 2013-05-17 18:21, Christopher christop...@thecreativesheep.ca a
écrit :
Luc-Eric, it does the same thing that the manual imf-copy does, manually,
it's a confirm that it works on all image formats including EXR ?
::Christopher
I wasn't sure about this, why I asked. Others may know, others may not,
atleast I don't have to manually convert :)
Thanks Luc Alan, as always when a solution is solved, I am much
appreciated.
::Christopher
Luc-Eric Rousseau wrote:
well it won't work on formats they don't support, like .psd
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