Muscle system. Free/

2014-09-24 Thread Max Evgrafov
https://vimeo.com/106103487 plug https://www.dropbox.com/s/ptwaw35rfz2mutf/VorleXMuscleSystem2PRO.zip?dl=0 doc https://www.dropbox.com/s/lx2fv87vvq91gzd/VorleXShapeKeyCreationTechnique.doc?dl=0 -- Евграфов Максим.(Summatr) https://vimeo.com/user3098735/videos

Re: Muscle system. Free/

2014-09-24 Thread Mario Reitbauer
Really really nice, but too late ;) 2014-09-24 10:31 GMT+02:00 Max Evgrafov summ...@gmail.com: https://vimeo.com/106103487 plug https://www.dropbox.com/s/ptwaw35rfz2mutf/VorleXMuscleSystem2PRO.zip?dl=0 doc https://www.dropbox.com/s/lx2fv87vvq91gzd/VorleXShapeKeyCreationTechnique.doc?dl=0

RE: 2015 Memory leak playback issue

2014-09-24 Thread Hsiao Ming Chia
Hi Tim, We will be happy to take a look at your scene too. Please contact me at hsiao.ming.c...@autodesk.commailto:hsiao.ming.c...@autodesk.com Thanks, Hsiao Ming From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Andres Stephens Sent:

Re: Muscle system. Free/

2014-09-24 Thread Miquel Campos
Awesome! Thank you Max!! Your muscle system lookd really great! Miquel Campos www.miquelTD.com On Wed, Sep 24, 2014 at 5:36 PM, Mario Reitbauer cont...@marioreitbauer.at wrote: Really really nice, but too late ;) 2014-09-24 10:31

Re: Muscle system. Free/

2014-09-24 Thread Dan Yargici
That's really generous, thanks! On Wed, Sep 24, 2014 at 10:00 AM, Miquel Campos miquel.cam...@gmail.com wrote: Awesome! Thank you Max!! Your muscle system lookd really great! Miquel Campos www.miquelTD.com On Wed, Sep 24, 2014 at

Re: Muscle system. Free/

2014-09-24 Thread Toonafish
Great ! Free muscles for Softies ! -Ronald On 9/24/2014 10:31, Max Evgrafov wrote: https://vimeo.com/106103487 plug https://www.dropbox.com/s/ptwaw35rfz2mutf/VorleXMuscleSystem2PRO.zip?dl=0 doc https://www.dropbox.com/s/lx2fv87vvq91gzd/VorleXShapeKeyCreationTechnique.doc?dl=0 --

Re: Muscle system. Free/

2014-09-24 Thread Halim Negadi
Thank you Max! Awesome! On Wed, Sep 24, 2014 at 11:08 AM, Toonafish ron...@toonafish.nl wrote: Great ! Free muscles for Softies ! -Ronald On 9/24/2014 10:31, Max Evgrafov wrote: https://vimeo.com/106103487 plug https://www.dropbox.com/s/ptwaw35rfz2mutf/VorleXMuscleSystem2PRO.zip?dl=0

Re: Muscle system. Free/

2014-09-24 Thread Sebastien Sterling
Many thanks :) On 24 September 2014 10:25, Halim Negadi hneg...@gmail.com wrote: Thank you Max! Awesome! On Wed, Sep 24, 2014 at 11:08 AM, Toonafish ron...@toonafish.nl wrote: Great ! Free muscles for Softies ! -Ronald On 9/24/2014 10:31, Max Evgrafov wrote:

Re: Muscle system. Free/

2014-09-24 Thread Jordi Bares
Another reason to keep using XSI… wow… thanks Jordi Bares jordiba...@gmail.com On 24 Sep 2014, at 09:31, Max Evgrafov summ...@gmail.com wrote: https://vimeo.com/106103487 plug https://www.dropbox.com/s/ptwaw35rfz2mutf/VorleXMuscleSystem2PRO.zip?dl=0 doc

Re: Muscle system. Free/

2014-09-24 Thread Stephan Haitz
Many thanx, Max. looks great. And no it is not too late as there are no alternatives to Softimage right now for me. Greetings Stephan Really really nice, but too late ;) 2014-09-24 10:31 GMT+02:00 Max Evgrafov summ...@gmail.com mailto:summ...@gmail.com: https://vimeo.com/106103487

Re: Muscle system. Free/

2014-09-24 Thread Max Evgrafov
it's not my. my friends did it 2014-09-24 13:27 GMT+04:00 Sebastien Sterling sebastien.sterl...@gmail.com : Many thanks :) On 24 September 2014 10:25, Halim Negadi hneg...@gmail.com wrote: Thank you Max! Awesome! On Wed, Sep 24, 2014 at 11:08 AM, Toonafish ron...@toonafish.nl wrote:

Re: Muscle system. Free/

2014-09-24 Thread Sebastien Sterling
are there any full body deployment examples ? On 24 September 2014 10:29, Max Evgrafov summ...@gmail.com wrote: it's not my. my friends did it 2014-09-24 13:27 GMT+04:00 Sebastien Sterling sebastien.sterl...@gmail.com: Many thanks :) On 24 September 2014 10:25, Halim Negadi

Re: EOL showreel (again)

2014-09-24 Thread Leendert A. Hartog
Well, I'm not particularly versed in Mailing List parlance, but I take this as a resounding don't bother. ;) Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

Re: EOL showreel (again)

2014-09-24 Thread Andres Stephens
Not too versed in the lingo either, but… just go for it. Popular vote shouldn’t always go before artistic value and expression and ability - or even just memory and a way of archiving? If all else fails - and you get the permission from those who made the content - just edit it and put some

Re: EOL showreel (again)

2014-09-24 Thread Leendert A. Hartog
Thanks for the positive words! Problem is that you'd obviously need the cooperation/consent of the content producers and their help figuring out what's recent enough. Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

ICE Topo: Not able to disconnect 1 edge

2014-09-24 Thread Eric Thivierge
Hey all, Anyone know why you can't just disconnect 1 edge with the Disconnect Component node? Thanks, Eric T.

Re: Muscle system. Free/

2014-09-24 Thread Emilio Hernandez
Awsome thanks a lot! It is funny how the zombie looks more alive than ever while other living creatures with a bright future, look more dead no matter what... --- Emilio Hernández VFX 3D animation. 2014-09-24 4:35 GMT-05:00 Sebastien

Re: EOL showreel (again)

2014-09-24 Thread Luc-Eric Rousseau
Perhaps because most people on this list don't own the content they make with Softimage On Wed, Sep 24, 2014 at 6:27 AM, Leendert A. Hartog hirazib...@live.nl wrote: Well, I'm not particularly versed in Mailing List parlance, but I take this as a resounding don't bother. ;)

Re: EOL showreel (again)

2014-09-24 Thread David Gallagher
If this gets off the ground, we'd be happy to provide tons of material with AnimSchool's Malcolm rig, made in Softimage. Most people use it in Maya, but it was all authored in Softimage first and converted. On 9/24/2014 4:27 AM, Leendert A. Hartog wrote: Well, I'm not particularly versed

Re: EOL showreel (again)

2014-09-24 Thread Leendert A. Hartog
Luc-Eric Rousseau schreef op 24-9-2014 17:52: Perhaps because most people on this list don't own the content they make with Softimage True, but from my POV they are probably a lot closer to the actual owners than I am... ;) -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner

Re: EOL showreel (again)

2014-09-24 Thread Luc-Eric Rousseau
It's actually trivial for you or any individual not working for a studio to put together a video on youtube that's a collection of any clip you want. People do it all the time. Nearly impossible if you're part of the chain that had anything to do with any of the clips. On Wed, Sep 24, 2014 at

Re: EOL showreel (again)

2014-09-24 Thread Leendert A. Hartog
Again, true, but a showreel like I envision should be made with every possible care concerning permissions. This isn't meant as ordinary YouTube fodder. -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

Re: EOL showreel (again)

2014-09-24 Thread Eric Thivierge
This is just like the Reels that AD / Avid used to do for Softimage. Companies would submit stuff then there was process for verifying rights and all that. It was handled by someone who was paid to do it. I don't see this happening if it's not through AD. And we can all assume they won't care

Re: EOL showreel (again)

2014-09-24 Thread Leendert A. Hartog
Sent this to Eric directly first. Oops! Okay, that would mean a strategic rethinking of the whole plan... Greetz Leendert -- Leendert A. Hartog AKA Hirazi Blue Administrator NOT the owner of si-community.com

Delta Mush

2014-09-24 Thread pedro santos
Supposedly Voodoo inspired people over in Maya with Delta Mush: http://vimeo.com/103666815 http://vimeo.com/106647863 http://vimeo.com/103717638 http://vimeo.com/104248880 Cheers -- *--[image:

Re: EOL showreel (again)

2014-09-24 Thread Jason S
At least we don't necessarily need tons of material to make a catchy edit, but I think it's that I would have liked to have stuff in there that people could actually recognize or have some the greatest hits done in Softmage in a fan-made collection clip. On 09/24/14 13:46, Eric Thivierge

Re: EOL showreel (again)

2014-09-24 Thread Jason S
Not as if there is a shortage of softies that worked on recognizable things here :) On 09/24/14 15:21, Jason S wrote: At least we don't necessarily need tons of material to make a catchy edit, but I think it's that I would have liked to have stuff in there that people could actually recognize

Re: Muscle system. Free/

2014-09-24 Thread Jason S
Better than any feature we could have ever hoped for from you know who (wink wink!) hahaha! This and a few other recent things we could say would have been enough grounds for a hole version increment point. (Softimage 16.0?) On

SDK: Custom Operator using dynamic ports via Port Groups

2014-09-24 Thread Matt Lind
I have already combed the SDK docs, wiki, and SDK example code, but information and examples are rather lacking concerning a problem I need to solve. I have a custom operator (deformer) which I'm developing using the C++ API. It has a number of fixed inputs, plus a number of variable inputs

RE: Custom Operator using dynamic ports via Port Groups

2014-09-24 Thread Matt Lind
OK, I didn't phrase some of that well for what I seek: In addition to questions 1, 2, and 3, what I'd really like to know is how to access the variable number of input ports from inside the _Update() callback. For example, if I need to get direct access to the target primitive of variable