ok thanks a lot for the deep explanation Nicolas.. All I need is a quick
way to get acceptable mocap results to feed into my own crowd workflow.
>From your description it seems that after some trial and error one is able
to get it going and produce some decent animations. For the price maybe
it's
Hi Fabricio,
If you take a look at the forum there are quite a lot of people complaining
about lots of stuff, but it's also true that with 1500$ you won't get a
super-professional product, even if I can say that the money I spent were
well spent ( I backed the kickstarter campaign and got 2 of
Praise the Sun !
On 4 August 2016 at 15:48, Fabricio Chamon wrote:
> Hey Nicolas, very nice! I'm particularly interested in the mocap suit.
> Does it work well? How is the setup/calibration time? Any pros/cons? I can
> see in the perception neuron website that you have to be
Hey Nicolas, very nice! I'm particularly interested in the mocap suit. Does
it work well? How is the setup/calibration time? Any pros/cons? I can see
in the perception neuron website that you have to be extremely carefull
with your calibration or the system really will not work good enough. How
is
Yep, I couldn't find a good enough sword so I put that in :D
Possibly during the weekend I'll updated the scene with a multi-level
environment ( which helps a lot with the ridiculous restriction on mobile )
and maybe turn it into a game, but I doubt it ( single person development
with zero
Is that Artoria's sword :P
On 4 August 2016 at 12:39, Olivier Jeannel wrote:
> Super ! Please keep us posted, very inspirating !
>
> On Thu, Aug 4, 2016 at 11:54 AM, Enter Reality <3dv...@gmail.com> wrote:
>
>> Hi guys,
>>
>> I just want to share one of the projects I'm
Super ! Please keep us posted, very inspirating !
On Thu, Aug 4, 2016 at 11:54 AM, Enter Reality <3dv...@gmail.com> wrote:
> Hi guys,
>
> I just want to share one of the projects I'm developing using the GearVR
> and a mocap suit.
>
> In short I'm walking inside a VR environment using the mocap
You want to approximate it from the track, that is the only truth you have..
where to put your VFX.
> On 3 Aug 2016, at 15:58, Adam Seeley wrote:
>
> Thanks peeps,
>
> I was really just wondering whether any tracking software would just allow
> you enter a camera/lens
The big issue with lens databases is that they need to be very well crafted or
you will end up trusting something that is not right although surely better
than nothing… I guess.
To do it well we should be registering the grids with variations of focal
lengths (zoom lenses of course) and for
Here is a thread that already discussed similar problem:
https://xsisupport.com/2012/08/23/scripting-how-to-get-the-active-objects-for-component-selection/
But i can't figure out C+_+ realisation.
In short words:
Select object and switch to Edge or any component mode.
If we have no components
10 matches
Mail list logo