Re: Reminiscing

2016-08-05 Thread Artur W
Maya still sucks balls. I can't even cry anymore. Houdini rocks. ARtur 2016-08-06 0:16 GMT+02:00 Matt Lind : > Basically any non-Autodesk product will do. > > I'm looking into Houdini right now as they've made a ton of improvements in > the past couple of releases. I

Re: Reminiscing

2016-08-05 Thread Matt Lind
Basically any non-Autodesk product will do. I'm looking into Houdini right now as they've made a ton of improvements in the past couple of releases. I gave Fabric Engine a short run a while back, but due to it's lack of maturity and lack of features relevant to my work, I had to let it go. I

Re: OT: GearVR + Mocap Suit = Full Body in VR

2016-08-05 Thread Adam Sale
Hi again Nicolas. I haven't had the chance to test on a fast desktop yet, was running the suit off of a Surface Pro 3 for an overseas job I just had. There was some slight delay in dealing with MVN studio and Motionbuilder realtime. Again, I want to test with the vive on a higher end machine to

Re: Reminiscing

2016-08-05 Thread Olivier Jeannel
Houdini is amazing, harder, but bigger. On Fri, Aug 5, 2016 at 10:39 PM, Bradley Gabe wrote: > Hi list! We haven't chatted in ages, and I wanted to see who I could dig > up out of the caves with a little reminiscence about the good old days. > > I found this thread >

Reminiscing

2016-08-05 Thread Bradley Gabe
Hi list! We haven't chatted in ages, and I wanted to see who I could dig up out of the caves with a little reminiscence about the good old days. I found this thread from the Friday Flashback archives and it reminded me of a time when

Re: OT: Camera lens distortion

2016-08-05 Thread Jordi Bares
DxO do a fantastic job but of course they deal with highly modern lenses and cameras so chances are these are more relevant plus its function is more aesthetic than technical so I would suggest to be inspired by their work but treat each lens/body as a different lens altogether, they really

Friday Flashback #273

2016-08-05 Thread Stephen Blair
2004 Experience XSI 4: The Official Softimage XSI 4 Guide to Character Creation http://wp.me/powV4-3l0 -- Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.

Re: OT: Camera lens distortion

2016-08-05 Thread Adam Seeley
Hi Jordi, Thanks for the in-depth reasoning. I'm impressed enough with the companies like DxO manage to provide the combinations they do for DLSR. Thought it a bit unlikely for film work but worth asking. Might have to have another look at 3DE then.. I keep heading back to PFTrack at the

Re: Get all active objects (no comps selected)

2016-08-05 Thread Andrew Prostrelov
SOLVED CComAPIHandler objŠ”ollection; // create Automation handler (ow: C++ ActiveX object representation) objŠ”ollection.CreateInstance( L"XSI.Collection"); // create via this handler empty instance of

Re: OT: GearVR + Mocap Suit = Full Body in VR

2016-08-05 Thread Enter Reality
Hi Adam! Based on your tests with the Xsens suit, is the streaming of the mocap data almost realtime or there is a delay similar to the one you see in my video? I know that they work using similar IMU-based sensors, but since the price difference between them is alsmot 1 to 10 I was thinking to