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I feel your pain Paul. There is just about no fun having to work in Maya, and I
have not even begun to look at rigging...
Cheers
Morten
> Den 30. april 2018 klokken 17:30 skrev p...@bustykelp.com:
>
>
> In fact I think I’d prefer to work in a supermarket than do this all day
>
> From: Ben
Thanks.
I decided to redo it with the Node editor.. Thinking it might work a bit like
ICE. However, after completing one leg, I discovered that you can’t just copy
and paste that stuff either as it makes all kinds of new stuff in the scene.
What a mess. I just don’t understand how Maya works
In Maya set driven keys are the same node as normal animation keys, the
animCurve node:
http://download.autodesk.com/us/maya/2008help/Nodes/animCurve.html
There's a bunch of child nodes listed there with two letters after the
"animCurve", which is the specific input/output that node handles.
So
I should make it clear that I’m not learning Maya to supercede Softimage. I’m
as happy with XSI as I’ve ever been and its going to continue to be my primary
software.
However, I have to learn to Rig in Maya as part of a thing I’m doing for a
while. (And Its not fun.)
From: Olivier Jeannel
Paul is learning Maya ? What world are we living in ?
2018-04-30 14:55 GMT+02:00 Matt Morris :
>
> Commiserations :( Its why I'm girding myself to learn python finally.
>
> You can avoid set driven keys pretty much with utility nodes in maya,
> something like remap values
Commiserations :( Its why I'm girding myself to learn python finally.
You can avoid set driven keys pretty much with utility nodes in maya,
something like remap values will allow you to link attributes to SRT
values. Those can be duplicated easily enough with ctrl-d (avoiding
ctrl-c/ctrl-v
Hello all,
I am being forced into learning Maya again after an abandoned attempt last year.
I am finding almost everything frustrating and harder than it needs to be, but
todays annoying frustration is.. Copying expressions.. ( no drag and drop then
edit - here)
I set up a foot controller,
Alembic, but you have to use Exocortex Crate in Maya, the native Alembic
importer dosn't import correctly (probably because it doesn't recognise the
attribute names).
I've collated all the Exocortex Crate builds up to Maya 2018 (maintained by
the community).
Hi,
Is there a workflow for getting ice particles into Maya?
Thanks
Chris
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