Re: Geo lights

2012-04-24 Thread Lawrence Pankhurst
Hi, Have you tried the wom_archlight, I've had some success with this on similar stuff in the past, about 3 years ago I think! Cheers Lawrence On Tue, Apr 24, 2012 at 12:47 PM, Gerbrand Nel g...@cannonballbunny.comwrote: Yeah the constant material is working ok-ish for this. I'll give

Re: Geo lights

2012-04-24 Thread Lawrence Pankhurst
15:23, Gerbrand Nel g...@cannonballbunny.com wrote: No I'll check it out... for now I'm banging my head against a wall called Vray. seriously, who has time to tweak all these settings ??? G On 2012/04/24 03:19 PM, Lawrence Pankhurst wrote: Hi, Have you tried the wom_archlight, I've had

nulls2mesh

2012-09-05 Thread Lawrence Pankhurst
Hi guys, I thought I remembered a nulls2mesh script knocking about, can't find it anywhere! I've got a set of nulls and want to turn them into a mesh, ie position of each null becomes a vertex in said mesh! So anyone now where the script is or is there an ICE tool? Had a look on

Re: nulls2mesh

2012-09-05 Thread Lawrence Pankhurst
topology then you could simply put all nulls into a group and use the global.kini.pointpositions to feed into a polygoniser mesh. hth On 5 September 2012 09:17, Lawrence Pankhurst lp3ds...@gmail.com wrote: Hi guys, I thought I remembered a nulls2mesh script knocking about, can't find

Re: nulls2mesh

2012-09-05 Thread Lawrence Pankhurst
just need matte/shadows/reflections passes etc. Was handy for a tracked shot on uneven ground. Adam. -- *From:* Lawrence Pankhurst lp3ds...@gmail.com *To:* softimage@listproc.autodesk.com *Sent:* Wednesday, 5 September 2012, 9:17 *Subject:* nulls2mesh Hi

Re: nulls2mesh

2012-09-05 Thread Lawrence Pankhurst
Hi Guys, Thanks for all the replies, I went with Adam's solution in the end, quick and dirty but did the job, I'll have a look at the convex hull stuff when I get a bit more time!! Cheers Lawrence On Wed, Sep 5, 2012 at 1:13 PM, Chris Chia chris.c...@autodesk.com wrote: Oops, after reading

Re: Our latest work

2012-09-21 Thread Lawrence Pankhurst
Very nice, and quick turnaround!! Cheers Lawrence On Thu, Sep 20, 2012 at 3:22 AM, Nick Angus n...@altvfx.com wrote: Johnnie Walker commercial completed by us last week, took around 8 weeks with five 3d artists and two compositors. The before and after video is on the right side of

Softimage job!

2015-09-10 Thread Lawrence Pankhurst
Hi, We are are currently looking for someone to join our team here at Sky to specifically work on sports content CG. The job is permanent and the work has historically been done in Softimage, there are no plans to change from Soft for this project in the near future! Link to job description

Aerial imagery

2016-05-03 Thread Lawrence Pankhurst
Hi, Has anyone got a source for copyright free aerial imagery, specifically of the UK that they could share please? Struggling to find anything that doesn't cost or fortune or has to have a watermark on it throughout! Cheers Lawrence -- Softimage Mailing List. To unsubscribe, send a mail

Re: Shift+z in Maya

2017-09-12 Thread Lawrence Pankhurst
to pan and zoom in 2D. > > - Hold Backslah (\) then Ctrl+right mouse to rectangle zoom in 2D > > > > http://cgbreakdown.com/Blog/maya-tips-camera-panzoom > > -- > > Brent > > > > *From:* softimage-boun...@listproc.autodesk.com [mailto:softimage-bounces@ &

Shift+z in Maya

2017-09-12 Thread Lawrence Pankhurst
Hi everyone, Another how to do this in Maya question I'm afraid! In Soft if you have rotoscope enabled in a perspective view and press shift+z draw a rectangle you can zoom into that area without actually changing the position of the camera or FoV, very useful for checking positions of objects