Oeh, let me add a few as well:
- Raycast / no raycast toggle only works for default rectangle selection
tool. Would be swell if all other selection tools would support this too,
at the moment they are all only ray-cast, which renders them almost useless
in most cases.
- Hidden components should
On Fri, Aug 17, 2012 at 1:18 PM, Matt Lowery ma...@glassworks.co.uk wrote:
One more thing,
the inconsistent file browsers. The windows 7 file browser often seems to
be standard browser for functions inside softimage. ( browsing to the out
put path of a cache for example.) It would be better
Couldn't you just give the Nulls identical names to the deformers, and then
simply load a previously saved envelope ?
- Ronald
On Fri, Aug 17, 2012 at 1:14 PM, Kris Kelly kris.blackno...@gmail.comwrote:
Hi Guys,
Has anyone any experience in transfering the weight map properties of a
yep, there's definitely something fishy with this scene.
I can't reproduce the first problem of the key on frame 34 not
responding untill frame 35.
But when I try moving the null, it jumps back to the keyframed position
every time. Even when I create a new Null in the same scene, create some
Hi,
Has anyone been able to get the Mental Ray vector displacement shader to
work with tangent vector displacement maps coming from Zbrush ?
The diagnostic file tells me I should use a FlipandSwitch setting of 10,
but that only results in chewing gum :
Is anyone from AD support on this list ?
There seems to be an issue with consumersupport. I can't seem to get in
touch with them anymore and I no longer get confirmations to my replies.
Is this just me ?
Thanks.
-Ronald
consumerupport ;-)
Thanks, I already found Manny's email address on the list.
On 12/4/2012 16:50, Stephen Blair wrote:
What is consumerreport ?
The only people from AD support who would be on this list are
technical support people like Manny.
On 04/12/2012 10:40 AM, Toonafish wrote
I have a scene that suddenly crashes on load. And when I try to merge it
with a new scene Softimage crashes to the desktop as well.
is there any other secret solution that might save me a few hours of work ?
If only we could save scenes in ASCII
SI 2013 SP 1 / Win 7 64bit
Thanks,
-
told me when I was at Soft).
On 11/01/2013 11:52 AM, Toonafish wrote:
I have a scene that suddenly crashes on load. And when I try to merge
it with a new scene Softimage crashes to the desktop as well.
is there any other secret solution that might save me a few hours of
work ?
If only we could
but its not a magic solution, eg Fabrice here
said 2 out 10 times success rate
On 11 January 2013 17:27, Toonafish ron...@toonafish.nl
mailto:ron...@toonafish.nl wrote:
in preferencesdata management as far as I remember when I
last had this and was helped, it creates a text file
if you have a client deadline!
hope it works for you but its not a magic solution, eg Fabrice here
said 2 out 10 times success rate
On 11 January 2013 17:27, Toonafish ron...@toonafish.nl
mailto:ron...@toonafish.nl wrote:
in preferencesdata management as far as I remember when I
Of *Toonafish
*Sent:* 11 January 2013 17:55
*To:* softimage@listproc.autodesk.com
*Subject:* Re: Scene crash on load
Thanks, I'll need to give it a shot if I don't want to loose a days
work. Seems like all backups are corrupt as well.
The weird thing is I was able to load the last backup scene, and saved
I'll give it a shot. Thanks Fabrice.
- Ronald
On 1/11/2013 19:27, Fabrice Altman wrote:
Maybe mentioned before, but try renaming your user prefs folder
C:\Users\...\Autodesk\Softimage_20xx
Soft will re-create fresh ones at start-up.
I was able to retrieve some crucial bits from the corrupted scene with
the Journal File and reloading the scene several times, so not
everything is lost. Thanks for the tip Rob, and for the help everyone.
cheers,
- Ronald
On 1/11/2013 18:54, Toonafish wrote:
Thanks, I'll need to give
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron...@toonafish.nl
.
I can't wait for you guys to get your hands on 2.0, it's a lot of fun.
--
Ronald van Vemden
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron
yep, been playing with it the last few days and I'm really impressed by
the speed and quality of Octane.
But comparing both Arnold and Octane, all I can say is for most stuff
Arnold is still better suited and production proven, but Octane is a
nice addition. Some scenes I tested that took
an I7 3930 with a Geforce GTX 960 with 2048 MB, but I'd go for more
memory on the card if possible.
On 2/13/2013 16:08, Ed Manning wrote:
mind sharing your system config? I'm debating what card to put in a
box for Octane
On Wed, Feb 13, 2013 at 9:57 AM, Toonafish ron...@toonafish.nl
in the Octane prefs to meters.
- Ronald
On 2/13/2013 16:27, Jimmy Marrero wrote:
If you have the time, can you explain the workflow with using both
octane and softimage without an interactive viewport in soft??
Thanks
On Wed, Feb 13, 2013 at 10:24 AM, Toonafish ron...@toonafish.nl
mailto:ron
Nope, this is the best there is for SI at the moment as far as I know.
- Ronald
On 2/13/2013 17:14, Emilio Hernandez wrote:
Is the interactive window in softimage plugin available yet?
Personally I don't like switching between apps to see how the render
is coming.
2013/2/13 Toonafish ron
beween
Softimage and Maxwell is great with Fire. No fooling around or
tweaking things outside the software. I hope that Next Limit will add
the GPU processing and perhaps it will be as fast as Octane.
2013/2/13 Toonafish ron...@toonafish.nl mailto:ron...@toonafish.nl
Nope, this is the best
outside the software. I hope that Next Limit will add
the GPU processing and perhaps it will be as fast as Octane.
2013/2/13 Toonafish ron...@toonafish.nl mailto:ron...@toonafish.nl
Nope, this is the best there is for SI at the moment as far as I know.
- Ronald
On 2/13/2013 17:14
Here's the classroom scene I used. It's not mine, I think it was created
by Alex Sandri. I can do an Arnold test as well tomorrow, but I suspect
it will take muuucho longer to get this quality without a lot of optimizing.
https://dl.dropbox.com/u/4271217/Classroom_SI.rar
- Ronald
On
yep, Octane does not support subdivisions or displacements, also only
camera motion blur.
- Ronald
On 2/14/2013 1:01, James De Colling wrote:
What are the limitations with the gpu renderers? Last time I looked
at it, subdivision / displacement was unsupported, I assume that's
changed
That would be swell. But I think we'd also might have to include setup
time then. I'm sure a with a lot of hours tweaking, testing and some
smart trickery you can get faster render speeds in a lot of renderers,
but the whole point with these unbiased renderers is that you hardly
have to send
, especially on interior scenes...
Stephan
2013/2/14 Toonafish ron...@toonafish.nl mailto:ron...@toonafish.nl
That would be swell. But I think we'd also might have to include
setup time then. I'm sure a with a lot of hours tweaking, testing
and some smart trickery you can get faster render
show me the pudding !
- Ronald
On 2/14/2013 03:10, Andreas Bystrom wrote:
prman can render that classroom in 7.5 minutes with better quality
On Thu, Feb 14, 2013 at 7:37 AM, Toonafish ron...@toonafish.nl
mailto:ron...@toonafish.nl wrote:
just to show off the speed ;-)
stopped
This time I let the classroom bake for 45 minutes, still a tiny bit of
noise in the unsharp dark areas because of the DOF. But I don't mind.
https://dl.dropbox.com/u/4271217/octane_classroom_pathtracing-16bounces-45min.png
So..where's all them 5 minute high quality Prman and MentalRay
...that's not a blackboard, it's a workout bench hanging from the wall :-)
- Ronald
On 2/14/2013 16:03, Ed Manning wrote:
Will someone PLEASE put some edgeloops or hard edges on those
blackboards so they don't shade like domes? ;-)
On Thu, Feb 14, 2013 at 7:28 AM, Toonafish ron
Arnold took 2 Hours and 10 minutes with 5 Diffuse bounces and AA set to
10. Setting the diffuse bounces to 16 as in Octane was just slowing
Arnold down too much.
https://dl.dropbox.com/u/4271217/Arnold_Classroom_AA10_DiffSamples-7_DiffRays-5_2h-10min.png
Still some fine noise in the DOF, and
quality loss.
with some tricks you could get a better and faster result
cheers,
chris
--
christian keller
visual effects|direction
+49 179 69 36 248
chris3...@me.com
http://vimeo.com/channels/96149
Am 14. Februar 2013 um 18:34 schrieb Toonafish ron...@toonafish.nl:
Arnold took 2 Hours and 10
at 9:34 AM, Toonafish ron...@toonafish.nl
mailto:ron...@toonafish.nl wrote:
Arnold took 2 Hours and 10 minutes with 5 Diffuse bounces and AA
set to 10. Setting the diffuse bounces to 16 as in Octane was just
slowing Arnold down too much.
https://dl.dropbox.com/u/4271217
of
octane and a graphics card purchase over an arnold license and a
machine with the same number of processors as in your graphics card.
s
On Thu, Feb 14, 2013 at 9:34 AM, Toonafish ron...@toonafish.nl
mailto:ron...@toonafish.nl wrote:
Arnold took 2 Hours and 10 minutes with 5 Diffuse bounces
edgeloops or hard edges on those blackboards so they
don't shade like domes? ;-)
On Thu, Feb 14, 2013 at 7:28
AM, Toonafish ron...@toonafish.nl
wrote:
This time I let the classroom
/geforce_gtx_690_nvidias_dual-kepler_videocard_benchmarked
if so, that is over 3000 cores!
On Thu, Feb 14, 2013 at 11:26 AM, Toonafish ron...@toonafish.nl
mailto:ron...@toonafish.nl wrote:
scene file : https://dl.dropbox.com/u/4271217/Arnold_Classroom.rar
I'm rendering on a 6 core i7
/
lighting / render knob tweaking.
but you can let it go for 2 hours...! sheesh, I'd be very unhappy with
5 minutes :) but its a good proof that more time = better quality..?
On 14 February 2013 09:38, Toonafish ron...@toonafish.nl
mailto:ron...@toonafish.nl wrote:
That would be swell. But I think
oversampling takes
care of diffuse areas as well. Also, for this scene with the large
windows you may get away with 2 or 3 bounces.
On Thu, Feb 14, 2013 at 8:26 PM, Toonafish ron...@toonafish.nl
mailto:ron...@toonafish.nl wrote:
scene file : https://dl.dropbox.com/u/4271217
You took the word rendertweaking to a whole new level to get your
rendertimes down ;-)
Not as realistic as the unbiased renders I think, but very nice results.
I'd be curious to see an actual rendertime on a single workstation with
a decent CPU.
- Ronald
On 2/15/2013 13:09, Sven Constable
caustics??? Bring it ON!!!
--
Ronald van Vemden
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31
Very nice ! Is the intergrated plugin available for download, or did you
Kick someone's Ass to get it ?
- Ronald
On 2/19/2013 19:22, Stephan Woermann wrote:
Maybe a little bit late.
But the scene was good to test my plugin.
~2:05 with a GTX670. Settings are shown in the image...
Stephan
On 2/27/2013 23:08, Ahmidou Lyazidi wrote:
http://area.autodesk.com/blogs/shawn/sneak-peek-time
Ahmidou Lyazidi
Director | TD | CG artist
http://vimeo.com/ahmidou/videos
maybe you could use the Card_Opacity shader ? If you plug every
material into in the card_opacity node, you could fade the opacity of
each object with an override, without affecting the transparencies of
the materials.
- Ronald
On 3/4/2013 21:32, Ponthieux, Joseph G. (LARC-E1A)[LITES] wrote:
N, not again!! I'm still recovering from the pain in my rectum after
paying a grand for 2013 :-/
- Ronald
No need for custom parameters, just plugin in a scalar or integer node
and you're set to override a value
On 3/27/2013 14:10, Chris Chia wrote:
It makes it so much easier to override parameters without going thru the hard
way with the custom parameters... And it makes it easy to track what
Chia wrote:
Ice overrides can do more than just overriding a base node value ;)
On 27 Mar, 2013, at 9:33 PM, Toonafish ron...@toonafish.nl wrote:
No need for custom parameters, just plugin in a scalar or integer node and
you're set to override a value
On 3/27/2013 14:10, Chris Chia wrote
With a litte cheating you can use the packing feature in Unfold. Just
create some new UV's with Unfold, copy/paste the old ones into the
Unfold UV's and use the packing.
- Ronald
On 4/1/2013 15:29, James De Colling wrote:
What I generally do for atlas work is create a cluster for each
I used Modo as a modeler for quite some time before completely switching
to SI. Just got tired of swapping from one app to another and now I'm
doing most of the modeling in SI as well.
I think for most modeling and UV tasks Modo is much easier to use, the
only thing that annoys me every time
...but I prefer brunettes with bigger boobs. If you get the idea J
That's prolly because bigger boobs aren't obstructed so much, so they
are much easier to select in shaded mode ;-)
- Ronald
Hey thanks a bunch Steffen, completely missed that one.
Sorry for the tripple post btw, donno what made that happen
- Ronald
On 4/8/2013 15:04, Steffen Dünner wrote:
2013/4/8 Toonafish ron...@toonafish.nl mailto:ron...@toonafish.nl
the only thing that annoys me every time I model
installing right now, no download available. There just seems to be an
online install available this time.
- Ronald
On 4/12/2013 20:28, phil harbath wrote:
Softimage facebook says its available to subscription members, it
doesn’t seem to be available to me yet... anyone else have any luck.
wrote:
I am curious where this online installer is located.
*From:* Toonafish mailto:ron...@toonafish.nl
*Sent:* Friday, April 12, 2013 3:08 PM
*To:* softimage@listproc.autodesk.com
mailto:softimage@listproc.autodesk.com
*Subject:* Re: Softimage 2014
installing right now, no download available
Ah, that works better :-)
Thanks, donno how I could overlook that one.
- Ronald
On 4/12/2013 21:22, Stephen Blair wrote:
You can download or install.
http://screencast.com/t/j1OAP86J4W
Install Now takes care of the download and extraction for you.
On 12/04/2013 3:08 PM, Toonafish wrote
I think Thiago Costa already made one a while ago :
http://thiagocosta.net/tc-sketch-v11-grease-pencil-for-xsi/
The link to the addon is dead, but lucky for us there's www.rray.de,
just do a search for TC Sketch there.
- Ronald
On 4/13/2013 2:34, Ahmidou Lyazidi wrote:
Hello guys,
I'm
hahahaha ! That's brilliant !
- Ronald
On 4/15/2013 16:48, Ed Harriss wrote:
Email is rarely misunderstood however here is a good example.
http://www.27bslash6.com/missy.html
I like cats.
Ed
*From:*softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com]
Is the playback loop setting broken in the shiny new Camera Sequence
Editor in 2014 ?
It does not seem to matter if I toggle it on or off in the Playback Options.
Thanks,
- Ronald
--
Octavian Ureche
+40 732 774 313 (GMT+2)
Animation Visual Effects
www.okto.ro http://www.okto.ro
--
Ronald van Vemden
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20
If you're using GOZ try export - import an Obj manually.
- Ronald
On 9/9/2013 11:40, Gerbrand Nel wrote:
Hey Guys and Girls.
I've done a search on broken uv's in the archive, and it seems like
I'm not the only one having this problem.
No solution though :(
The problem is as follows:
I
Maybe give Blender a shot, I used it for some tracking a while ago and
it worked very well.
- Ronald
On 9/13/2013 14:46, Gerbrand Nel wrote:
I know the rest of the world is on pf track, but we have allot of
shots to track and only 1 pf license.
I would like to help the tracking along in
Great initiative, let's hope AD takes notice. Just added an idea to the
list, time to sacrifice some small animals.
- Ronald
On 10/4/2013 17:23, Gregory Ducatel wrote:
Hi Guys,
In order to centralise ideas, features... In one place I have opened
an unofficial Softimage user voice.
Wow, muchos gracias Leonard and Royale !! What a generous gift.
Just gave it a spin, and the interactivity and renderspeed is amazing.
I'm sure this will come in extremely handy.
Thanks again guys,
- Ronald
On 10/9/2013 12:31, Leonard Koch wrote:
Hey list, today I have a new plugin for
You can use the Card_Opacity_mip material for that I think.
-Ronald
On 10/9/2013 19:26, Adrian Lopez wrote:
Folks,
I'm sure this has been discussed before on the forum, but a search
turned up nothing.
Lightwave has a clip map function that lets you use an alpha or black
and white image,
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron...@toonafish.nl
--
To unsubscribe: mail softimage-requ...@listproc.autodesk.com with subject
unsubscribe and reply
Leonards Knitting Nodes
- Ronald
On 10/10/2013 11:46, Stefan Kubicek wrote:
LKYarnMaster, ..SpeedThreads, ..PowerThreads.
How about LKCartwright, after the British inventor Edmund Cartwright
who invented to mechanical Loom, aka Power Loom.
I always find it very hard to come up with
Ah, you're impersonating a push up bra ?
;-)
- Ronald
On 10/21/2013 13:28, Chris Chia wrote:
Yes I have decided to give offline support instead. Haha
Chris
On 21 Oct, 2013, at 6:18 PM, Szabolcs Matefy szabol...@crytek.com
mailto:szabol...@crytek.com wrote:
Ahem. I see. Unfortunate
If it's not AD, it will be rumours like this that will kill Softimage in
the end ...
- Ronald
On 12/20/2013 18:03, Kris Rivel wrote:
Sorry...can't resist. Nasty rumor going around that Soft will be done
within the next year. I'm just hearing this from a few NYC peeps. I
personally find it
intial geometry.
If all three(Max, Maya, Softimage) where one, I´d be fucked...
tim
--
Ronald van Vemden
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
to be displayed as thicker than
edges
inside a shell.
Cheers,
tim
On 21.12.2013 13:58, Toonafish wrote:
I'm not sure if I understood your problem correctly. But if you
select an object in Softimage and go into any component mode (
polygon, points, edges ) and select some vertices
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron...@toonafish.nl
That would be a great feature !
- Ronald
On 1/21/2014 03:49, Simon Pickard wrote:
If I'm editing say an rotx curve of an object / joint, whatever, I
want Soft to remember the framing in the curve editor when I click on
a different channel, say roty. If I then click back on rotx it should
Hi,
If someone from Exocortex reads this post, please get in touch with me
( ronald at toonafish dot nl ). Sorry to abuse this list, but I've been
trying the support email adress and phone several times, but no luck so
far.
Thanks,
- Ronald
brought a lot of benefits.
Cheers,
tim
--
Ronald van Vemden
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron...@toonafish.nl
AD products ?
it may seem redundant, but this question has not been answered.
--
Ronald van Vemden
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email
Thats a great idea! And all are walking to the beat of this tune
:http://youtu.be/AWtCittJyr0
;-)
-Ronald
On 3/12/2014 03:03, Bk wrote:
Ok, I can't sleep and have had an idea.
I think it would be good to make a visual metaphor of the situation.
I've been thinking that we would need to do
I suspect AD has secretly removed that functionality from Maya because
they believe that this way they can really focus on developing something
much more innovative. Meanwhile please use manual framing and polygonloops.
;-)
-Ronald
On 3/14/2014 8:56, Gerbrand Nel wrote:
I just want to check
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron...@toonafish.nl
I'm sure they'll buy both and kill 'm, because they are certrain they
can come up with something much more innovative.
-Ronald
On 3/20/2014 11:48, pete...@skynet.be wrote:
probably they’ll kill the commercial one, just to screw it’s users.
*From:* Jason S mailto:jasonsta...@gmail.com
*Sent:*
Ha ! I was just thinking Paul should post his ICE renderer video :-)
- Ronald
On 3/21/2014 15:02, p...@bustykelp.com wrote:
Some of my stuff
Making a renderer
https://vimeo.com/20648346
remapping topology
https://vimeo.com/43532240
transferring deformation to different topology
I suspect this is because the money for AD is in getting everyone rental
on the cloud. Just as they are doing with the CAD side of their
userbase. So in few years when we're all on Maya 360 they can plug it
into other software as well and rent in out separately.
-Ronald
On 3/21/2014 14:52,
yeah, pearls before swine I tell youpearls before swine...
AD seems to simply follow the road to the easyest buck with no
consideration for much else. There's nothing wrong with making a buck.
But a badly managed business that goes for the biggest profit possible
by blindy following the
Vemden
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron...@toonafish.nl
You could also try http://moi3d.com
-Ronald
On 5/19/2014 20:31, Ryan Maguire wrote:
I haven't found a decent way of getting .IGS files into softimage
without having to rebuild parts of the mesh. I have tried 3ds max and
everything always imports flawlessly in that software, I guess this .
I
Great stuff !! Thanks Emilio.
-Ronald
On 6/3/2014 02:39, Emilio Hernandez wrote:
Hello list.
I want to share with you the ehRSCamera addon for use with Redshift.
In the link you will find a pdf file with the documentation describing
its features and use, as well as the xsiaddon in case you
had similar experience?
Ivan
On Tue, Jun 3, 2014 at 1:05 PM, Ivan Vasiljevic klebed...@gmail.com
mailto:klebed...@gmail.com wrote:
Great stuff, thanks for sharing. I'll give it a go!
Cheers.
Ivan
On Tue, Jun 3, 2014 at 12:46 PM, Toonafish ron...@toonafish.nl
mailto:ron
did you try the r key ?
-Ronald
On 6/18/2014 12:09, Adam Seeley wrote:
Hi,
This is great for multi-placement on surfaces.
http://vimeo.com/41703655
Does anyone know how to change the brush size though?
I've tried a whole bunch of ctrl/shift/alt options.
Cheers,
Adam.
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron...@toonafish.nl
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron...@toonafish.nl
screws :
http://www.solidcomponents.com/company/default.asp?SCCC=SCCMW32NCVisualID=20566Lang=44AdvTitleString=screw
-Ronald
On 8/25/2014 01:41, Ryan Maguire wrote:
Hello,
Does anyone know of an online library or a add-on that allows for the
creation or import of male female threaded parts
Great ! Free muscles for Softies !
-Ronald
On 9/24/2014 10:31, Max Evgrafov wrote:
https://vimeo.com/106103487
plug
https://www.dropbox.com/s/ptwaw35rfz2mutf/VorleXMuscleSystem2PRO.zip?dl=0
doc
https://www.dropbox.com/s/lx2fv87vvq91gzd/VorleXShapeKeyCreationTechnique.doc?dl=0
--
you could export as an Obj sequence, just activate separate files per
frame.
-Ronald
On 10/22/2014 10:57, Morten Bartholdy wrote:
My mistake- it is not instances per se but Primitives, Custom Polygon
Meshes I meant.
It allows the application of geometry on particles but I see no way to
Can anyone get into AD subscription center ? Just installed 2015 SP1 and
trying to get my product key, but it looks like the subscription site is
down.
Thanks
-Ronald
For a serial number, yes, you can get it from the Sub Center. Or for
an install, you could just enter 123-12345678
On Fri, Dec 12, 2014 at 7:08 AM, Toonafish ron...@toonafish.nl
mailto:ron...@toonafish.nl wrote:
Can anyone get into AD subscription center ? Just installed 2015
SP1 and trying
using?
Jill
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Toonafish
Sent: December-12-14 8:09 AM
To: softimage@listproc.autodesk.com
Subject: Re: AD subscription
Ah, great that worked ! Thanks Stephen.
Weird Leendert, I still get
Meh, just tried it on my laptop which I never ever used to sign in. And
same story on my desktop at home, blank page in Firefox after signing in
But thanks Leendert.
- Ronald
On 12/13/2014 17:31, Leendert A. Hartog wrote:
By which I meant internet cache cookies.
Greetz
Leendert
Wow, great ! Thanks a lot Fabricio !
-Ronald
On 1/23/2015 20:39, Fabricio Chamon wrote:
Hi soft people!
after the tragic softimage EOL announcement, I'm slowly learning
houdini/maya. For those sticking with SI (me included), here's a tool
I've been using for months to groom birds and
couldn't you just select all objects and add a geoapproximation property ?
- Ronald
On 4/27/2015 12:02, Morten Bartholdy wrote:
I have load of objects to which I need to make the geoapproximation
local and set it at various values, so I am trying to script it.
However if I do one object
-The-Foundry.html
Good? Bad? Adobe to be the next Autodesk-Evil-Corp-Inc?
--
Ronald van Vemden
---
3D Graphics Animation
Cyberfish Laboratories | www.cyberfish.nl
Toonafish | www.toonafish.nl
tel. +31(0)20 5289291
fax +31(0)20 5289292
email: ron
I'm trying to use the auto FK/IK blend slider in my kinematic bone
chain. But no matter what I do, as soon as I set an FK keyframe in my
bones, the IK stops working for all the bones but the last one.
When I use the slider, with the IK effector and FK on the bones
keyframed, only the last
I created a small example scene with 4 passive rigid bodies and one active
bouncing ball using basic out of the box dynamics in SI 2015:
https://dl.dropboxusercontent.com/u/4271217/collisions.rar
Of course you'd need to plot the simulated ball before export to UE4.
cheers,
-Ronald
On Fri, Jun
Modo is nice, if you like bugs and crashes
801 was less then stable, but with 901 I feel like a beta tester. It's
been like this for so many releases, I've kind of given up on Modo.
-Ronald
On Tue, Jun 30, 2015 at 1:11 AM, Mirko Jankovic mirkoj.anima...@gmail.com
wrote:
Also keep in
I stopped using Modo as much as I did for different reasons, and it doesn’t
work as reliable as it does in Softimage, but you can keep your tool active
while selecting other components by activating “select through” in Modo. Don’t
know why that isn’t activated by default though, just like the
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