Softimage does not convert to Z-Up for FBX Export.
Can go through Maya for that, or if you work with the FBX SDK, it has a
ConvertScene function that handles all these.
Min Rui
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Ivan Tay
Hi Enrique,
If you have a consistent repro case, you can forward it to me and we'll
investigate if something is broken from 2013.
Thanks!
Min Rui
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Enrique Caballero
Sent: Tuesday,
Have you checked out the GridDataExample.py with the sdk examples?
Basically, you will need to return the menu items and result value pairs in the
_OnContextMenuInit callback.
If you are doing in c++ then set the Return attribute with a CValueArray.
The PPGEventContext class sdk docs has a
The scene's framerate should be exported with 2014 SP2 (and most other
versions...)
During import, in the import options, if you want the frame rate from the file,
you need to check the Animation tab Timeline Frame Rate option.
The default value for it is unchecked, to prevent making changes
. The GridData page doesn't have a direct link to the examples either.
Thanks,
Matt
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Min Rui Tan
Sent: Thursday, June 13, 2013 8:02 PM
To: softimage@listproc.autodesk.com
Subject: RE: GridData
the value of button and it is clicked, then
button_Onclicked() is never called.
Thanks,
Matt
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Min Rui Tan
Sent: Wednesday, June 12, 2013 6:48 PM
To: softimage@listproc.autodesk.com
Subject
Proxy parameters with custom property sets are not working perfectly.. just
note.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Christian
Gotzinger
Sent: Wednesday, March 20, 2013 3:16 AM
To: softimage@listproc.autodesk.com
In 2013, the import framerate option is under Animation tab, Timeline Frame
Rate, in the import options dialog for FBX import.
From: softimage-boun...@listproc.autodesk.com
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Debdas Mohanty
Sent: Tuesday, October 30, 2012 4:17 AM
Snapping should be disabled by default in the toolcontext.
You see the snap toggled in the UI but using for example GetWorldPosition won't
return the snapped positions.
Regards,
Minrui
-Original Message-
From: softimage-boun...@listproc.autodesk.com
Hi,
Softimage adds the whatever imported fbx objects under a new Model, rather than
directly to the scene root.
This interferes with the update animation which needs the imported scene to be
exactly the same as what is in Softimage right now (ie. without the Model)
I'm guessing this is the
you mind if I quote your reply into that discussion
in the Blender bug tracker? If it is indeed the fault of the Blender importer
I should point it out. :)
DAN
On Mon, Jun 11, 2012 at 6:56 AM, Min Rui Tan
minrui@autodesk.commailto:minrui@autodesk.com wrote:
Do you have actual scene
Do you have actual scene files that you have problems with?
If Blender only supports name=X|Y|Z, then it might be their(or OpenCollada's)
limitation.
For sampler elements in COLLADA, you can see from the specs page 136, the
param name should not matter.
The X and Y values should be processed
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