Re: OT maya random/linear in channel box

2015-03-09 Thread a...@andynicholas.com
generalizing xgen expressions http://download.autodesk.com/global/docs/maya2014/en_us/files/GUID-AFB8F7F3-DCCC-414A-9EC3-83B97FCC8C30.htm ? On Mon, Mar 9, 2015 at 10:51 PM, a...@andynicholas.com mailto:a...@andynicholas.com a...@andynicholas.com mailto:a...@andynicholas.com wrote

RE: OT maya random/linear in channel box

2015-03-09 Thread a...@andynicholas.com
The functionality is great and overrides any concerns I would have over consistency. I think most of the points Luc-Eric made are quite valid, but for me they are just making a good case for improving documentation. Just have a page in the docs at the front called Tips and Tricks for Improving

RE: Maya thinks they're clever....and that's the problem

2015-02-20 Thread a...@andynicholas.com
Programmers can be artists too. Hell... you could say programming is an art :) Didn't AD's Corey Mogk write an article suggesting that all parts of the company should be involved in designing the UX experience? I think he included the marketing department in that. Can't find the link

Re: Envelopes on a Pass?

2015-02-17 Thread a...@andynicholas.com
It's inherited from the SceneItem object, so similarly Parent3DObject, Material, and Model don't make much sense as properties of a Pass object either. At some point it must have made sense to inherit Passes from SceneItem, and it must have also made sense (albeit for different reasons) to have

Re: Wireless MIDI device capture for Softimage - Tutorial

2015-02-09 Thread a...@andynicholas.com
Hi Pierre, A couple of weeks ago I needed to write a device driver for a standard steering wheel controller and pedals. Once I got over the stumbling block of getting Softimage plugins compiling correctly on Windows, it wasn't too hard. It was just a case of combining the mouse example device

Re: maya graph dependencies

2015-02-03 Thread a...@andynicholas.com
Oh god. I nearly threw up in my mouth looking at that ;) How would anyone ever know that hooking those nodes up like that would be a permissible operation? I'm sure this must make sense to someone, and I'd bet that there's some genius programming going on to make that work. But to me, that

Re: maya graph dependencies

2015-02-03 Thread a...@andynicholas.com
for authoring, and has the potential to get better. Fair's fair ;) On Tue, Feb 3, 2015 at 12:31 PM, a...@andynicholas.com mailto:a...@andynicholas.com a...@andynicholas.com mailto:a...@andynicholas.com wrote: Oh god. I nearly threw up in my mouth looking at that ;) How would

Re: Sad days...

2015-02-03 Thread a...@andynicholas.com
mailto:jacobgo...@gmail.com wrote: sad indeed!! it was certainly great stuff what you guys put together with SIC!! J On Sunday, 1 February 2015, a...@andynicholas.com a...@andynicholas.com wrote

Re: Sad days...

2015-02-03 Thread a...@andynicholas.com
Bares Dominguez jordiba...@gmail.com mailto:jordiba...@gmail.com wrote: Such an amazing job you did with Softimage Creatives… sad thing to loose it but you are right. sniff. jb On 3 Feb 2015, at 18:23, a...@andynicholas.com mailto:a...@andynicholas.com

Re: OT houdini questions

2015-02-02 Thread a...@andynicholas.com
You might want to check out the Creep SOP in that case. A On 02 February 2015 at 12:27 Gerbrand Nel nagv...@gmail.com wrote: Thanks guys!! What I want out of a surface deformer is the UV control. It's different than a cage or lattice because it lets you slide/deform things based on uv

Re: OT houdini questions

2015-02-02 Thread a...@andynicholas.com
if you want to keep it open you have a node to do that called “Ends” with “unroll” Haha! Thanks! Learnt something new today :) A On 02 February 2015 at 10:47 Jordi Bares Dominguez jordiba...@gmail.com wrote: On 2 Feb 2015, at 09:43, Gerbrand Nel nagv...@gmail.com

Re: OT houdini questions

2015-02-02 Thread a...@andynicholas.com
Why do I automatically get a surface on a closed curve? Houdini defines a closed curve as a polygon. As far as I know, there's no way to get around this behaviour. It's never struck me as odd until now. Is it preventing you from doing something? Or just an aesthetic issue? Is there something

Sad days...

2015-02-01 Thread a...@andynicholas.com
One last tribute as our web hosting is about to run out... http://www.softimagecreatives.com A huge thanks to all of you who supported us. Andy

Re: Maya freelance list

2015-01-21 Thread a...@andynicholas.com
Cats and dogs living together... mass sponge migrations... On 21 January 2015 at 15:58 Tim Crowson tim.crow...@magneticdreams.com wrote: What a world we live in, where brother turns against brother... -Tim On 1/21/2015 9:37 AM, Raffaele Fragapane wrote: You can't be using

Re: Teaching Unreal vs Unity

2015-01-20 Thread a...@andynicholas.com
I'm biting maya tongue right now to stay on topic and not to go off on a certain package. You just cracked me up with that one :) On 20 January 2015 at 15:55 Eric Turman i.anima...@gmail.com wrote: @ Siew Yi Lang I felt compelled to respond to your review of Unity because of certain

Re: OT: Visiting London in January, anybody wanna meet for beers?

2015-01-07 Thread a...@andynicholas.com
Cool. Hope to see you there :) On 07 January 2015 at 09:24 Rob Chapman tekano@gmail.com wrote: ok thanks for that Leendert, but back on topic.. seems there are a few softies who saw this and feel like going but are not as vocal, so can we get some consensus on date/time/place ? I

Re: Strands colliding and sliding on moving mesh?

2015-01-02 Thread a...@andynicholas.com
On 2 Jan 2015, at 12:39, Stefan Kubicek s...@tidbit-images.com mailto:s...@tidbit-images.com wrote: PS: If the runners trails are meant as a graphical element rather than an actual physical element in your picture I doubt I will look nice when it collides with the runner.

RE: Ice feathers..

2012-06-14 Thread a...@andynicholas.com
And i am glad i am finally on the Softimage list It was about time. Seriously? Were you not on it before?!! Glad you finally made it :) On 14 June 2012 at 16:16 Vince Baertsoen vi...@themill.com wrote: Thank you very much Bradley. Yes it's a full on ICE feather system. I started

Re: SiC London last night

2012-05-31 Thread a...@andynicholas.com
Hi Octav, Glad you got back okay! By the sound of it, it's lucky they let you back on the aircraft ;) On 31 May 2012 at 16:02 Octavian Ureche okt...@gmail.com wrote: Heya, Had a hell of a great time. Initially i thought there were going to be only a handful of people...boy was i wrong.

Re: SiC London last night

2012-05-30 Thread a...@andynicholas.com
Thanks Lawrence! Apologies, I was meaning to post an update to the list about this today. For those of you who missed it. Yes, last night was an amazing success; we had just over 150 people turn up and cram themselves into the bar. At one point they were literally queuing down the street.

Re: XSI on linux

2012-05-17 Thread a...@andynicholas.com
On Linux, it's always worth trying different graphics card driver versions too. We sometimes find that can be a cause of instability. On 17 May 2012 at 18:36 Sue Jang suejan...@gmail.com wrote: Hi, Thank you for all the replies- I am the guinea pig this time but hopefully this will

UPDATE: Softimage User Group Meeting

2012-05-16 Thread a...@andynicholas.com
Hi everyone, Just bringing you news that we've got a final list of 9 presenters for the evening. Full details are on our website here: http://www.softimagecreatives.com/siclondon/?page_id=235 We're all really stoked to get such a fantastic line up. *** Again, for anyone who missed the update

Re: Intro to the new team (was RE: Softimage development)

2012-04-23 Thread a...@andynicholas.com
Hi folks, A few people have made us aware that 5th June is actually a Bank Holiday due to the Queen's Diamond Jubilee. We asked the Queen to reconsider her plans, but apparently she wasn't too happy about it. So we're looking into rearranging the even to the Tuesday following week, which would be

RE: Intro to the new team (was RE: Softimage development)

2012-04-19 Thread a...@andynicholas.com
Cool! Welcome to the new team! Thanks for introducing them to us Chun Pong. +1 on them sending out their Twitter IDs. Definitely encourage them to pop up on the list and say hello in person if they want to. Cheers, Andy On 19 April 2012 at 11:14 Chun-Pong Yu chun-pong...@autodesk.com wrote: