Rebus is limited by software.doesn’t have Arnold licensing issues I
think
Garage render bad GUIslow download
Zync (AWS) has a great/simple GUI, good upload/download speeds (as you go), but
limits to 500 machines, 100/job. Miserable tech supportyou have to wait 4
day’s even
rogram
On Fri, Apr 29, 2016 at 12:40 PM, Mirko Jankovic <mirkoj.anima...@gmail.com>
wrote:
as most of things with maya it makes no sense.. just make it a bit more
complicated then it could be hehehe
On Fri, Apr 29, 2016 at 9:21 PM, John Clausing <jclausin...@yahoo.com> wrote:
Y
Yes, but the syntax is different
Highlight the factor you want to change, then type in the variable
"*=4".for instance
So if the value you have is 10, and you want to make it 12..
Highlight "10"
Then type "+=2"
J
Sent from my iPhone
> On Apr 29, 2016, at 3:10 PM, Eugene Flormata
They (solid angle) had to know the reaction
They'd get from this.and did it anyway :(
Sent from my iPhone
> On Apr 18, 2016, at 9:06 AM, Ed Schiffer wrote:
>
> they'll surely continue Arnold, but not on the same pace I'd say.
>
> and probably end up StoA.
>
>
Id like to point out that I have this EXACT challenge right now in Maya and it
stinks
I wish I were still on Softimage
Harrumph
:(
Sent from my iPhone
> On Apr 1, 2016, at 7:52 PM, Jason S wrote:
>
> This may also be of help,
>
> Detailing the creation of
Hey all
We're making a sequence in 3D that's lit and rendered fine, (Arnold , exr),
composited in Nuke, and rendered from Nuke as 8 bit . Tiffs..then brought
into After Effects to edit and make a QT, for Facebook.
Up until the QT is made, the color is just right, upon viewing the QT, the
at 5:49 PM, john clausing jclausin...@yahoo.com wrote:
i've had the following conversation regarding parenting and hierarchies over
on the he3d/maya page.
would someone mind translating into Softilanguage for me? this seems like a
crucial difference to me.
and i don't like it
as follows
i've had the following conversation regarding parenting and hierarchies over on
the he3d/maya page.would someone mind translating into Softilanguage for me?
this seems like a crucial difference to me.
and i don't like it
as follows:
This is probably helpful for anyone transitioning from
I was going to go a whole nother way with that question..lol
Sent from my iPhone
On Feb 25, 2015, at 6:40 AM, Chris Marshall chrismarshal...@gmail.com wrote:
Somewhere maybe Autodesk Managers should now be placed?
On 25 February 2015 at 11:37, Andi Farhall hack...@outlook.com wrote:
to that point.if i hear just one more Maya guy say that oh, that's just
something we script, for an obvious feature.i may blow a gasket
(yes, i know, there's always good things about scripting, and scripting is
valuable for customizing function.but scripting shouldn't be an excuse
i feel absolutely comfortable blaming Brad.not just for the cool names,
but for virtually everything.dangit Brad.why haven't you fixed Ebola yet
sheeesh On Wednesday, February 18, 2015 2:54 PM, Ed Harriss
ed.harr...@sas.com wrote:
#yiv3992397248 #yiv3992397248 -- filtered
hey y'all,
i typically (in Soft) set up a translational and rotational hierarchy with
nulls and make the icons look like a box and sphere with Soft's ability to
change the look of the nullsscaling too. then, i'm free to select these in
any window and animate..
the closest analog to this
.
On 2/18/2015 10:31 AM, john clausing wrote:
hey y'all,
i typically (in Soft) set up a translational and rotational hierarchy with
nulls and make the icons look like a box and sphere with Soft's ability to
change the look of the nullsscaling too. then, i'm free to select these in
any
supporting
their Hanta virus cure.
No worries, if you do contract Ebola, you can just use the Hanta treatment.
Granted, it doesn't effectively treat Ebola, but a virus is a virus.
Sent from my iPhone
On Feb 18, 2015, at 2:01 PM, john clausing jclausin...@yahoo.com wrote:
i feel
DAG or directed acyclic graph.what they mean is object
hierarchyHypershade..what they mean is material editorHypergraph..what
they mean is schematicGraph Editor.what they mean is animation
editorVisorstill no ideaGroup.what they mean is null sorta, but it's
called null
you can argue that tree might be incorrect, that it should be skin rather
than envelope..but i get all of those in any case.
but..they actually use HYPER in several things, and they actually
used Directed Acyclic Graph...
i mean C'MON! :)
On Tuesday, February 17, 2015 2:20 PM,
lawrence,
found some solutions
first, you want weighted tangentsso you can do that in the GUI, in the menu
or, rt clicking
also (and better) in prefs, you can go to animation, and set it to default to
weighted tangents
close to what you're after
On Tuesday, February 10, 2015 4:42 PM,
its really the worst..i can't find a way to easily tug on one handle and
lengthen it...or adjust it numerically as you can in the animation editor.
the nearest i can come to helping is to use some combination of both
non-weighted tangents and free tangent weights
On Tuesday,
hello list,can i purchase Softimage to revise an old file from a 3rd party not
using their copy?we want to be totally legit with this
anyone have any ideas? is there a market for this?
thanks,
john
i feel he should have written at the top
I'M DOING YOU A FAVOR
On Friday, June 27, 2014 10:06 AM, Tim Crowson tim.crow...@magneticdreams.com
wrote:
I know, that's why it seemed odd. Seriously though, is that a legit ad?
On 6/27/2014 9:04 AM, Eric Thivierge wrote:
No, that seems awfully
3 minutes = 4k$.um.
On Friday, June 27, 2014 10:37 AM, Tim Crowson tim.crow...@magneticdreams.com
wrote:
Everybody contact him, tell him exactly what he wants to hear, then start
underbidding...
-Tim
On 6/27/2014 9:19 AM, Stefan Kubicek wrote:
I was torn between flagging it
Thanks Eric!
Nice
Sent from my iPhone
On Jun 8, 2014, at 12:39 PM, Eric Thivierge ethivie...@gmail.com wrote:
Hello all,
Since Softimage is EOL, I figured that I could share these videos with
everyone. It's a series of videos I created while teaching at Rutgers
University around
brad, i have this problem.
everytime i open up maya i blurt out curses.
is that something you can diagnose?
On Friday, April 25, 2014 3:06 PM, Eric Thivierge ethivie...@hybride.com
wrote:
Switch to Maya, then your arm won't hurt, just your head.
Eric T.
On 4/25/2014 2:35 PM, todd peleg
hello all,
i have a surface with hair, and instanced cylinders on the hair
can these be used as collision obstacles with another point cloud?
it hasn't worked thus far,
thanks,
john
hey everyone,
i started a thread for those of us trying to make the shift to maya i
thought it might be helpful to throw quick keys, shaders, etc equivalents into
a list.
as they build up, i'll organize them in the Softimage waymodelling,
animation, etc.
Last year, we were fortunate to be written up in 3D World..a rare
occurrence for a Softimage project.
We sent a press release to Softimage and never heard a word. At that point it
was clear to us that AD wasn't even trying.
I would have thought you could sell that sort of PR, but they
Last year, we were fortunate to be written up in 3D World..a rare
occurrence for a Softimage project.
We sent a press release to Softimage and never heard a word. At that point it
was clear to us that AD wasn't even trying.
I would have thought you could sell that sort of PR, but they
Chris,
I admire you for having the courage to come on this list and tell us your side.
But let's be clear, you don't get to be frustrated, angry, or abusive. You need
to win us over, you have let us down, pure and simple. You have to convince us
that there is a good reason to use your product,
Gosh, I hope you're sincere.
Please let us know where we can find such transition vids.
Sent from my iPhone
On Mar 15, 2014, at 12:02 PM, Chris Vienneau chris.vienn...@autodesk.com
wrote:
Agreed. I am running the transition training program and we need more ideas
on how to help seasoned
is it too late to add my email for MODO?
here it is
jclausin...@yahoo.com
On Friday, March 14, 2014 9:20 AM, Perry Harovas perryharo...@gmail.com wrote:
Tim, thank you so much!
Great explanation, and thanks for taking the time to explain.
Here is more info:
I also found that these three
Maurice,
Well if there is someone to blame for that it was me not Autodesk
I'm not sure what to say about that..are you falling on your sword to
protect AD? I don't suppose protecting AD is even possible to us on the
list...
I'm devastated by the loss of a software I've used for 20
I think that you might be overestimating the big houses software mobility.
During the unfortunate ownership of Soft by Microsoft, the Big houses all
developed pipelines based on maya, but heavily customizedafter all, if
there is a pro side to maya for the big houses, it is that there
i would love to buy this if only to mess with AD
but..i dont even know of any facilities in NYC that use it .anyone?
as a freelancer, that's kind of the key point
On Wednesday, March 5, 2014 9:45 AM, Maurício PC goneba...@gmail.com wrote:
I'm willing to buy it, but I don't know if
http://www.youtube.com/watch?v=zg0xBjegI7A
On Wednesday, March 5, 2014 1:14 PM, Ognjen Vukovic ognj...@gmail.com wrote:
Doesnt he sort of stutter I think the future is exiting for Softimage
Umm, no, we- e
On Wed, Mar 5, 2014 at 7:03 PM, Greg Punchatz
It also says support till April 2016
As for me, as a freelancer, gotta go Maya. But I'm going to learn Modo and
Houdini
Sent from my iPhone
On Mar 4, 2014, at 7:22 AM, Daniel Sweeney dan...@northforge.co.uk wrote:
So they have spoken.
Slow transition to another DCC then it is. I will use
Here's some questions
AD is a software seller right? So they should understand unique software
abilities?
Softimage is the best package of the AD 3, or at least has some awesome tech
the others lack?
So what does AD do with the Soft Dev that they own?
Dump it? No, they understand software
i've worked extensively on Macs with Softimage for years..(windows via
Bootcamp)
Bootcamp is WAY better than Parallels for this.
never had an issue I could put down to the Mac when running Bootcamp.
On Tuesday, January 21, 2014 8:30 PM, Simon Pickard m...@simonpickard.com
wrote:
Anyone have any info on The Brigade
some remote roster thingy?
no other info.
thanks,
john
anybody know where the Arnold Discussion List went?
cant find it at the old location.
thanks
howdy all,
this is probably an easy one.
i have multiple curves, and for each curve, i want to create a cluster with
center at each (sequential) point along that curve.
got lots of curves and could use a script.
anyone know of one? i seem to rember seeing..
thanks,
Here's something new we made at Poetica
Poetica.tv
https://vimeo.com/74391910
? :P
On Thu, Sep 12, 2013 at 1:47 PM, Kris Rivel krisri...@gmail.com wrote:
Nice work!!
Kris
On Thu, Sep 12, 2013 at 1:25 PM, john clausing jclausin...@yahoo.com
wrote:
Here's something new we made at Poetica
Poetica.tv
https://vimeo.com/74391910
Hello all,
I want to emit particles (rectangles) by volume from a subdivded cube deformed
along a curve.
I want the emitted particles (they don't move) to be within this volume and
oriented by a tangent to the curve
Basically, is there a way to get orientation from the curve.
thank you,
Perfect Leonard, thank you,
you should have seen the gymnastics i was going thru to get that done. lol
really appreciate it
john
From: Leonard Koch leonardkoch...@gmail.com
To: john clausing jclausin...@yahoo.com; softimage@listproc.autodesk.com
hello all,
i need to place particle instances.on a surface. each of 5 instances in a
group are rectangular, but of different lengths.
like boards in a floor. there can be no gaps. i can do this with similarly
sized rectangles but fail in arranging these randomly and sensing their
hello all,..
i have an animated curve (translating) that emits an ICE cloud by position.
the cloud travels by speed from emit on the curve with flow on curve.
it all works fine with the exception of speed control..there is none, even
when i change the speed in the flow on curve node.
i
. FlowAlongCurvewithConstantSpeed
simply, normalize the velocity, and multiply it by you desired speed.
Both solutions arent more or less a workaround and look aweful in my
testScene, but thats more an Issue of my SinWave-AnimationSkills :-)
Am 04.06.2013 23:47, schrieb john clausing:
hello
Hello all,
I have a syflex cloth onto which i want to draw a curve then make sure that the
curve stays with the cloth throughout its simulation.
anyone have any ideas? i was thinking of riffing off paul smiths vector flow
sims.
thanks,
john
reinterpret location eh?
didn't know that one.
im in the midst of setting up the whole get nearest point thingy.
thanks
From: Eric Thivierge ethivie...@hybride.com
To: john clausing jclausin...@yahoo.com; softimage@listproc.autodesk.com
Sent: Friday, May 31
on the syflex cloth, run the script, then you will get
nulls that are object to cluster constrained to cloth. Once you have that,
just envelope the curve to those nulls and you should be good to go.
hope this helps!
Nick
On Fri, May 31, 2013 at 10:24 AM, john clausing jclausin...@yahoo.com wrote
also, in light of this question,.this always messes me up
what is the difference in get data (browse for point position) and get point
position?
From: john clausing jclausin...@yahoo.com
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Fold works
If you want some more control, use a lattice with clusters controlled by nulls.
Animate the nulls.
Sent from my iPhone
On May 24, 2013, at 6:35 AM, Doeke Wartena clankil...@gmail.com wrote:
thanks :)
2013/5/24 Gareth Bell gareth.b...@primefocusworld.com
Fold
very nice!
From: jm khayat j...@moondog-animation.com
To: softimage@listproc.autodesk.com
Sent: Wednesday, May 8, 2013 10:08 AM
Subject: Re: Latest work from SHED - Behind-The-Scenes
Beautiful work guys, loved every part of it, character design, layout,
Ok, nuff you weirdos
Sent from my iPhone
On Mar 28, 2013, at 3:48 PM, Bradley Gabe witha...@gmail.com wrote:
We already did that, Jeff!
Don't you remember anything?
Don't you remember my handkerchief that smelled like chloroform?
On Thu, Mar 28, 2013 at 1:40 PM, Jeffrey Dates
We just finished this with Arnold
http://vimeo.com/61292772
We love it,the integrated GI, and Final rendering are terrific.
It takes a bit of time to figure out the optimization, but we love its very
unique look.
John Clausing
Director of CG
Poetica
Sent from my iPhone
On Mar 15, 2013, at 4
for external examples and observations. which might tip the
balance.
On 15 March 2013 22:16, John Clausing jclausin...@yahoo.com wrote:
We just finished this with Arnold
http://vimeo.com/61292772
We love it,the integrated GI, and Final rendering are terrific.
It takes a bit of time
would have
improved upon that factor in my opinion.
On Thu, Mar 7, 2013 at 11:30 PM, ivan t
ivansoftim...@gmail.commailto:ivansoftim...@gmail.com wrote:
Thanks for sharing. It is beautiful!
-Ivan
On Fri, Mar 8, 2013 at 5:14 AM, john clausing
jclausin...@yahoo.commailto:jclausin...@yahoo.com
later.
On Fri, Oct 5, 2012 at 2:23 PM, john clausing
jclausin...@yahoo.commailto:jclausin...@yahoo.com wrote:
yup, one giant workgroup :)
but its ok now, i re-installed and updated arnold and all is well
thanks everyone!
john
From: Eric Lampi
generated. Please try again on Monday
when everything will just work as if like magic.
Adam.
From: john clausing jclausin...@yahoo.com
To: softimage list softimage list Softimage@listproc.Autodesk.com
Sent: Friday, 5 October 2012, 18:11
Subject: Runtime Error
no particles,.but lots of hair?
j
From: Rob Chapman tekano@gmail.com
To: john clausing jclausin...@yahoo.com; softimage@listproc.autodesk.com
Sent: Friday, October 5, 2012 1:41 PM
Subject: Re: Runtime Error R6025
particles? one pinged off
to get a job
here.
there are multiple shops here in NYC that do the same.
so you can give up if you want to Matt, but dont tell me kids cant get a job in
Softimage, in NYC.
From: Matt Lind ml...@carbinestudios.com
To: john clausing jclausin...@yahoo.com
As I said before, students are only part of the answer, but part none the
less...
It IS working and the beauty of it is that AD has to do very little, we (the
pros in it) are already doing it, the recruiting, the training, etc., and it
works. Some go back to Maya, but none in my experience
hello all,
i'm using hair, and using instances of a group with several objects in this
group
occasionally, the objects miss -align from each other when instanced.
never run into this before.any ideas?
thank you,
john
that with a string and string array, worked perfectly.
thanks as alway Alan.!
john
From: Alan Fregtman alan.fregt...@gmail.com
To: john clausing jclausin...@yahoo.com; softimage@listproc.autodesk.com
Sent: Friday, August 10, 2012 11:39 AM
Subject: Re
Hey all,
I have an ice animation with grids Instanced to particles (Instanced groups)
the is a randomize value node plugged into the id port.
There are 5 different grids in the group, all with different timings of the
same texture offset in time thru the image node.
The image clips
we typically dont use layers in productionmainly because we use partitions
and passes heavily in about everything we do.
j
From: Manny Papamanos manny.papama...@autodesk.com
To: softimage@listproc.autodesk.com softimage@listproc.autodesk.com
Sent:
Is there a way to convert strands to curves? i have a good result on behavior
with the strands, but am having a heck of a time getting geometry to work with
the strands.
If i could link curves to strands, i could easily deform the geometry on the
curves.
any ideas?
thanks all,
john
Title: Signature
Yes, of course thank you Guillame, Chinny, etc. we all wish you the best.Is everyone really just sanguine about this? losing some of the best developers we've known of, and counted on for years?It goes without saying that this is not a reflection on the new folks that are taking
Dear devoted Softimage users, in light of precipitously, or not so
precipitously removing (all or many of) your long term development team, and in
hopes of attenuating some of the deserved bitterness that you so rightly heap
on our Hugeness,...we offer the following options for the
70 matches
Mail list logo