If you create the Tain inside a Model you can then export it and re-import
it into another model, everything works.. Haven t used the XSI Tail since
ages but that was the workflow
On Wed, Oct 3, 2012 at 12:50 AM, Ahmidou Lyazidi ahmidou@gmail.comwrote:
The tail have a very particular
Hi Marco
I'm aware of the workflow, I was just pointing that the problem is very
differant than the spine. By the way the tail is not working with ref
models on scene reload...
2012/10/3 Marco Peixoto mpe...@gmail.com
If you create the Tain inside a Model you can then export it and re-import
mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of
Matt Lowery
Sent: Tuesday, October 02, 2012 2:15 AM
To: softimage@listproc.autodesk.com
mailto:softimage@listproc.autodesk.com
Subject: Broken spine with new scene
Hi all,
I've rigged up a character using very
Hey Matt
This one bit me and Darren a couple of years ago. 2010 or 2009 maybe.
We couldn't figure out a perfect fix for this, but we also noticed that
the problem was more likely to occur on reloading a scene rather than
starting softimage clean.
At the time I was convinced that it was a linux
I feel a support group coming on.
Hi my name's Matt and I have a broken rig.
all together, Hi Matt!
Nice to know I'm not alone, thanks Gerbrand. Sounds like I've been lucky
to miss this one for so long. It is tempting to blame Linux, (and
Darren) but I'm on Win 7 and I'm pretty sure Darren
Hey, Dont think I have ever encountered this problem, but have had a
problem with some of the pre built softimage tools like spine and tail.
What usualy happens is as your building your rig in soft, you are working
in the scene root and some soft tools modify the mixer in the model, and
then when
did you try the usual runonce.bat and trying to import again? Disconnecting
from all plugins / addons / workgroups? Clearing prefs?
Eric Thivierge
http://www.ethivierge.com
On Tue, Oct 2, 2012 at 9:24 PM, Matt Lowery ma...@glassworks.co.uk wrote:
I
brain fail... what I mean to say was
1.) I found the best way was to create a spine component yourself and bring
it in when needed
2.)Work under a model(not scene root) when you are creating a rig, that way
any alterations will get applied to the mixer of the rig model that you
will be exporting.
oo.. runonce and remove your user preference(rename the folder), those also
are very good, good one Eric
On Tue, Oct 2, 2012 at 9:28 PM, Simon Anderson
simonbenandersonl...@gmail.com wrote:
brain fail... what I mean to say was
1.) I found the best way was to create a spine component yourself
Well I must confess that I didn't re-name the prefs and run the runonce
but this was spotted by a colleague on a different workstation and was
subsequently re-created on a number of different machines. So I'm pretty
sure that's not it. Working under a model when rigging seems solid
enough
Hi Matt, my names.ok ok moving on.
Oh man, that thing is the devil. All I can say is, have fun. At one
point I thought it might be from nesting models in models. What I do
seem to remember is it seems to loose some kind of connection with the
scripted op (on the default rig). Also, it
Hi Matt,
Send me the scene. Can we repro this problem by opening the scene?
Chris
On 2 Oct, 2012, at 7:39 PM, Matt Lowery
ma...@glassworks.co.ukmailto:ma...@glassworks.co.uk wrote:
Well I must confess that I didn't re-name the prefs and run the runonce but
this was spotted by a colleague on
HAHA! I'd forgotten about that stadium problem I'll double check my
scene but I'm pretty sure...
On 02/10/2012 15:40, Darren Macpherson wrote:
Hi Matt, my names.ok ok moving on.
Oh man, that thing is the devil. All I can say is, have fun. At one
point I thought it might be from
: Broken spine with new scene
Hi all,
I've rigged up a character using very traditional XSI tools, no plug-ins, and
I've discovered a very strange problem. If I launch xsi and import the model of
my character he works as expected. However if a do a FileNew_scene and then
import the same model file
] On Behalf Of Matt Lowery
Sent: Tuesday, October 02, 2012 2:15 AM
To: softimage@listproc.autodesk.com
Subject: Broken spine with new scene
Hi all,
I've rigged up a character using very traditional XSI tools, no plug-ins,
and I've discovered a very strange problem. If I launch xsi and import
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