*BTW Exocortex is committed to the Softimage user community, it is both
good business for us and it is very personally rewarding. :-)*
Nice to hear that Ben, but I think you just have to prove it by porting
Slipstream 2 to ICE ;)
/Jens
On Tue, Sep 4, 2012 at 3:24 PM, Ben Houston
SlipstreamVX 2 isn't even out yet! :-) We have thought about
integrating SlipstreamVX to the Momentum product and having both
interact with each other, but we haven't yet decided on this.
We do have Fury 2 and ImplosiaFX 2 scheduled for release for Softimage
in the next little while though.
How about integrating Momentum and ImplosiaFX? That would be a super combo!
Ciaran
On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote:
SlipstreamVX 2 isn't even out yet! :-) We have thought about
integrating SlipstreamVX to the Momentum product and having both
interact
I wish the rumours were true (about max)
On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com wrote:
How about integrating Momentum and ImplosiaFX? That would be a super combo!
Ciaran
On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote:
SlipstreamVX 2
Why?
I wish the rumours were true (about max)
On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com wrote:
How about integrating Momentum and ImplosiaFX? That would be a super combo!
Ciaran
On Tue, Sep 4, 2012 at 3:19 PM, Ben Houston b...@exocortex.com wrote:
The rumor was that they will stop developing 3ds max for animation, not
kill it.
The response was that they will not kill it and didn't even mention the
animation, and at the same time saying that 3ds max Design has a 10x larger
userbase.
So I still think that design is where they are going with
Because I use it at work at the moment and need to convince them to switch
to softimage :)
On 4 September 2012 16:51, Stefan Kubicek s...@tidbit-images.com wrote:
Why?
I wish the rumours were true (about max)
On 4 September 2012 15:53, Ciaran Moloney moloney.cia...@gmail.com
wrote:
Been there, tried that, failed, quit my job in the end and am now my own boss.
At least you're not using Maya for game dev as I had to for five years of my
life ;-)
Evil times!
Because I use it at work at the moment and need to convince them to switch
to softimage :)
On 4 September 2012
I think the rumor is so popular because it's everyone's collective
wishful thinking that Max would somehow end :)
I think the chance of that approaches 0 as my math teacher used to be
fond of saying...
On 9/4/2012 10:21 AM, Stefan Kubicek wrote:
Been there, tried that, failed, quit my job in
3dsmax and Softimage will live long and prosper just as Toxik and
MatchMover does.
:)
/stefan
On Tue, Sep 4, 2012 at 6:51 PM, Len Krenzler l...@creativecontrol.ca wrote:
I think the rumor is so popular because it's everyone's collective wishful
thinking that Max would somehow end :)
I
I know it sounds crazy, but I wouldn't doubt it. I still think ADs plan was
to shift most animators away from 3ds max when they came out with 3ds max
design.
push arch viz to a specialized app, port ice to Maya and now all of a
sudden you have 1 major 3d app to support instead of 3.
JA
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