for Max, unfortunately
https://vimeo.com/102691168
a
Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829
adrian.w...@fluid-pictures.com
blocked::blocked::blocked::blocked::mailto:adrian.w...@fluid-pictures.com
www.fluid-pictures.com
Use Send to Softimage.. ;-P
but nice tool.
Rob
\/-\/\/
On 6-8-2014 12:40, adrian wyer wrote:
for Max, unfortunately
https://vimeo.com/102691168
a
Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829
Usefull thing indeed.
Le 06/08/2014 12:40, adrian wyer a écrit :
for Max, unfortunately
https://vimeo.com/102691168
a
Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY
++44(0) 207 580 0829
adrian.w...@fluid-pictures.com
All doable in ICE i take it, but people do seem to make a lot of stuffs
generators for max.
i remember a time when half a million polygons would pretty mush kill 3DS
max, i assume they've done a bit of head work on performance.
On 6 August 2014 13:49, olivier jeannel olivier.jean...@noos.fr wrote:
Yeah, well we already have the rock generator... Though, I'm not sure it's
that usable
even for Max it stil be used to create fast things inside max and and then
scatter them with SI in your scene :)
On Wed, Aug 6, 2014 at 3:07 PM, Sebastien Sterling
sebastien.sterl...@gmail.com wrote:
i remember a time when half a million polygons would pretty mush kill 3DS
max, i assume
Haha, the closest thing to a make art button in a long time. The pigeon
maker made my day.
for Max, unfortunately
https://vimeo.com/102691168
a
Adrian Wyer
Fluid Pictures
75-77 Margaret St.
London
W1W 8SY++44(0) 207 580 0829
adrian.w...@fluid-pictures.com
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