Re: [OSM-talk] Church building rendering bug?

2010-09-11 Thread Martin Fossdal Guttesen
From: M∡rtin Koppenhoefer dieterdre...@gmail.com 2010/9/10 M∡rtin Koppenhoefer dieterdre...@gmail.com: 2010/9/10 Pieren pier...@gmail.com: Imagine someone would want to calculate all grass area (and everything would be mapped). This can be preprocessed (remove building area on the same

Re: [OSM-talk] Church building rendering bug?

2010-09-10 Thread Pieren
On Fri, Sep 10, 2010 at 1:57 AM, M∡rtin Koppenhoefer dieterdre...@gmail.com wrote: the point was: draw an area where it is. If it has holes, put them. A building in the park doesn't cut a hole in the park, because it is usually considered to be a building in the park. A building on the lawn

Re: [OSM-talk] Church building rendering bug?

2010-09-10 Thread M∡rtin Koppenhoefer
2010/9/10 M∡rtin Koppenhoefer dieterdre...@gmail.com: 2010/9/10 Pieren pier...@gmail.com: Imagine someone would want to calculate all grass area (and everything would be mapped). This can be preprocessed (remove building area on the same layer). no, you cannot tell whether a building is

Re: [OSM-talk] Church building rendering bug?

2010-09-09 Thread Valent Turkovic
My understanding so far was that I need to draw areas and then just on top of them any buiding that is there. So you are saying that I need to draw an area, then cut out the hole for building and then add building there? Or I can just use building as relation?

Re: [OSM-talk] Church building rendering bug?

2010-09-09 Thread Valent Turkovic
looks like a bug, yes. But your pedestrian area also has some problems: firstly you should make it a multipolygon, because the church is not a pedestrian area, and secondly the corners seem strange to me, given that roads are modeled in the center of the road and areas at their real position.

Re: [OSM-talk] Church building rendering bug?

2010-09-09 Thread Konrad Skeri
A vector of a way may be modelled in the center of the road but is representing the whole road and not just the centerline (just as a node with highway=crossing represents a crossing of the whole road and not just a crossing of the centerline), hence allowing an area to touch the road means that

Re: [OSM-talk] Church building rendering bug?

2010-09-09 Thread Andy Allan
On Wed, Sep 8, 2010 at 5:08 PM, M∡rtin Koppenhoefer dieterdre...@gmail.com wrote: The buildings below highway-areas is IMHO a mapnik bug, but one by decision. I'll nitpick and disagree with you on this one - it's supposed to be a map, not a top-down-view of the world. So if the roads are, from

Re: [OSM-talk] Church building rendering bug?

2010-09-09 Thread Andy Allan
On Wed, Sep 8, 2010 at 5:47 PM, Pieren pier...@gmail.com wrote: On Wed, Sep 8, 2010 at 6:08 PM, M∡rtin Koppenhoefer dieterdre...@gmail.com wrote: mapped correctly .. for Mapnik. Because it works fine with osmarender for instance. This point will come again and again although it works fine

Re: [OSM-talk] Church building rendering bug?

2010-09-09 Thread M∡rtin Koppenhoefer
2010/9/9 Valent Turkovic valent.turko...@gmail.com: My understanding so far was that I need to draw areas and then just on top of them any buiding that is there. So you are saying that I need to draw an area, then cut out the hole for building and then add building there? Or I can just use

[OSM-talk] Church building rendering bug?

2010-09-08 Thread Valent Turkovic
http://www.openstreetmap.org/browse/way/38103012 Church building is not being shown by Mapnik. Is this some known bug? -- pratite me na twitteru - www.twitter.com/valentt blog: http://kernelreloaded.blog385.com linux, anime, spirituality, windsurf, wireless, ronjenje, pametne kuće registered

Re: [OSM-talk] Church building rendering bug?

2010-09-08 Thread M∡rtin Koppenhoefer
2010/9/8 Valent Turkovic valent.turko...@gmail.com: http://www.openstreetmap.org/browse/way/38103012 Church building is not being shown by Mapnik. Is this some known bug? looks like a bug, yes. But your pedestrian area also has some problems: firstly you should make it a multipolygon, because

Re: [OSM-talk] Church building rendering bug?

2010-09-08 Thread Martin Simon
2010/9/8 Martin Simon grenzde...@gmail.com: 2010/9/8 Valent Turkovic valent.turko...@gmail.com: Ah, so that is why. But in osmarender building are on top of areas, that seams more logical. Is there some special reason why building are below area layer? Well, I don't know, but I think there

Re: [OSM-talk] Church building rendering bug?

2010-09-08 Thread andrzej zaborowski
On 8 September 2010 12:03, Martin Simon grenzde...@gmail.com wrote: 2010/9/8 Martin Simon grenzde...@gmail.com: 2010/9/8 Valent Turkovic valent.turko...@gmail.com: Ah, so that is why. But in osmarender building are on top of areas, that seams more logical. Is there some special reason why

Re: [OSM-talk] Church building rendering bug?

2010-09-08 Thread M∡rtin Koppenhoefer
The buildings below highway-areas is IMHO a mapnik bug, but one by decision. Otherwise streets end under buildings in lower zoom levels or densely built up areas. IMHO not a problem, but for some people it was, that's why the rendering order was changed. Beside some edge cases (bridge-buildings

Re: [OSM-talk] Church building rendering bug?

2010-09-08 Thread Pieren
On Wed, Sep 8, 2010 at 6:08 PM, M∡rtin Koppenhoefer dieterdre...@gmail.comwrote: mapped correctly .. for Mapnik. Because it works fine with osmarender for instance. This point will come again and again although it works fine when the surrounding area is a landuse=* or a leisure=* (e.g.

Re: [OSM-talk] Church building rendering bug?

2010-09-08 Thread M∡rtin Koppenhoefer
2010/9/8 Pieren pier...@gmail.com: On Wed, Sep 8, 2010 at 6:08 PM, M∡rtin Koppenhoefer dieterdre...@gmail.com wrote: mapped correctly .. for Mapnik. Because it works fine with osmarender for instance. just because it works fine in one renderer or the other doesn't mean it is mapped

Re: [OSM-talk] Church building rendering bug?

2010-09-08 Thread andrzej zaborowski
On 8 September 2010 18:47, Pieren pier...@gmail.com wrote: On Wed, Sep 8, 2010 at 6:08 PM, M∡rtin Koppenhoefer dieterdre...@gmail.com wrote: mapped correctly .. for Mapnik. Because it works fine with osmarender for instance. This point will come again and again although it works fine when

Re: [OSM-talk] Church building rendering bug?

2010-09-08 Thread M∡rtin Koppenhoefer
2010/9/8 andrzej zaborowski balr...@gmail.com: Neither order is more correct, you have to use the layer= tag to be 100% correct. in case of underground buildings you're right, they should have a layer tag, and probably an underground tag as well. In rendering they should be rendered above all