Re: Spacey players

2004-03-09 Thread Trevor DeVore
On Mar 9, 2004, at 1:44 AM, Richard Gaskin wrote: I don't mind filing the Bugzilla report. It may take a while to get addressed, but filing the report is the first step. It may help speed things along if you'd pass along the API call so I can add it. It looks like the call: MCDoAction(mc,

Re: Spacey players

2004-03-09 Thread Richard Gaskin
Trevor DeVore wrote: It looks like the call: MCDoAction(mc, mcActionSetKeysEnabled, (void *)False); will disable all keyboard events for a movie. I just tested this with a VR and it effectively stopped the SHIFT and CONTROL keys from zooming in/out. Excellent -- thank you. Posted to

Re: Spacey players

2004-03-08 Thread Richard Gaskin
Trevor DeVore wrote: On Mar 8, 2004, at 9:57 PM, Scott Rossi wrote: It appears that even with traversalOn set to false, QT players respond to the press of the spacebar (at least on OSX). Might there be some way to disable this? I've tried employing a keyDown handler in the stack, card, and

Re: Spacey players

2004-03-08 Thread Trevor DeVore
On Mar 8, 2004, at 11:53 PM, Richard Gaskin wrote: Trevor DeVore wrote: On Mar 8, 2004, at 9:57 PM, Scott Rossi wrote: It appears that even with traversalOn set to false, QT players respond to the press of the spacebar (at least on OSX). Might there be some way to disable this? I've tried

Re: Spacey players

2004-03-08 Thread Trevor DeVore
On Mar 8, 2004, at 9:57 PM, Scott Rossi wrote: It appears that even with traversalOn set to false, QT players respond to the press of the spacebar (at least on OSX). Might there be some way to disable this? I've tried employing a keyDown handler in the stack, card, and front scripts to