Chris Sellars wrote:
Hello Matthias,
It was Frank's tutorial that I was following, and I was also convinced that
this would solve my problem, but unfortunately no points are bound to any
other part of the skeleton. I will try to recreate the problem from scratch
tomorrow on a brand new simple
At 09:59 AM 11/7/2005 +0100, you wrote:
As I was saying once a polygons qualities can be
deter- mined , using boolean logic , then any number of
operations can then be applied , from texturing to particles
to displacement map- ing ... , the mind boggles at what can be
done to a polygon in
As I was saying once a polygons qualities can be
deter- mined , using boolean logic , then any number of
operations can then be applied , from texturing to particles
to displacement map- ing ... , the mind boggles at what can be
done to a polygon in RS !
Hi
Don't start a