Re: CHARACTER ANIMATION STUFF and RS ....

2005-12-29 Thread Wolfram Schwenzer
Russell Jones wrote: Uh oh. This is some serious s**t! The user interface is a bit strange at first, but this is no fly-by-night enterprise: These guys mean business! I know RS has some tricks coming up for v6, but we'll have to wait more than 6 months to find out what it is... Should be

A little script

2005-12-29 Thread Zaug
Hello list, Here is a little script, that I have been working on for the last several weeks, that some of you might enjoy playing with. http://www.catmtn.com/realgreeblez.php Thankz to Fredrik Bergholtz for much advice, tutoring, testing and patience; and also to Juha Meskanen for answering many

How to batch load and render one imported object per frame ?

2005-12-29 Thread studio
Hi List : Another great thing about RS is the ability to script in java or RPL , things that can't be done in the GUI . OK , say I have 10 .obj's (01test.obj , 02test.obj,etc etc) . Now I want to bring them into an RS scene and render only the single corresponding object for that frame

Re: A little script

2005-12-29 Thread Zaug
Brandon, This is actually caused by an omission bug referred to here : Juha, Disregard my last mail. I have discovered and fixed the problem. At least, the following lines are missing from the file r3subdiv.js : var R3SUBDIVA_ExtrudeRegionOpt = 1235512;//Integer var R3SUBDIVA_ExtrudeNormalOpt =

Re: CHARACTER ANIMATION STUFF and RS ....

2005-12-29 Thread studio
Yep, it can. And lots more to go: there's a game engine which really works AND a whole package with examples a book (you have to buy THAT from them but it's worth the price the engine itself is FREE). Don't know if Blender can replace RS anywhere soon (I doubt it, because they rely on

Re: A little script

2005-12-29 Thread studio
Hello list, Here is a little script, that I have been working on for the last several weeks, that some of you might enjoy playing with. http://www.catmtn.com/realgreeblez.php Thankz to Fredrik Bergholtz for much advice, tutoring, testing and patience; and also to Juha Meskanen for answering

Re: CHARACTER ANIMATION STUFF and RS ....

2005-12-29 Thread Russell Jones
Been having a look-see at Blender and it has one glaring annoyance (at least on my machine): The User Interface is extremely slow. It literally takes up to 5 seconds or so for a click or mouse move to be registered in most windows. This is really aggravating! Apparently, Blender uses OpenGL to