RE: picture I have forgotten... :-)

2008-05-15 Thread Robert den Broeder
Have you tried to make the cylinders hollow? That would definitely reduce the effect. Beste gruesse, Robert -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Frank Brübach Verzonden: donderdag 15 mei 2008 18:05 Aan: user-list@light.realsoft3d.com Onderwerp:

Re: picture I have forgotten... :-)

2008-05-15 Thread Neil Cooke
- From: Frank Brübach [EMAIL PROTECTED] To: user-list@light.realsoft3d.com Sent: Friday, May 16, 2008 4:30 AM Subject: RE: picture I have forgotten... :-) dear robert, cylinders are not hollow... ;-) I have done some exercises with glassy textures (vsl and stand rs original textures). - I

RE: picture I have forgotten... :-)

2008-05-15 Thread Robert den Broeder
] Namens Frank Brübach Verzonden: donderdag 15 mei 2008 18:31 Aan: user-list@light.realsoft3d.com Onderwerp: RE: picture I have forgotten... :-) dear robert, cylinders are not hollow... ;-) I have done some exercises with glassy textures (vsl and stand rs original textures). - I have used for this scene

Re: picture I have forgotten... :-)

2008-05-15 Thread Frank Brübach
... servus, bye, Frank -Ursprüngliche Nachricht- Von: user-list@light.realsoft3d.com Gesendet: 15.05.08 18:34:57 An: user-list@light.realsoft3d.com Betreff: Re: picture I have forgotten... :-) I'm sure you have tried this but just in case ... increase the recursion level of your render

Re: picture I have forgotten... :-)

2008-05-15 Thread Frank Brübach
@light.realsoft3d.com Gesendet: 15.05.08 18:58:46 An: user-list@light.realsoft3d.com Betreff: Re: picture I have forgotten... :-) Rendering settings are easy enough see JPG attached. Activate Preview in VSL Editor to show results when tweaking the specularity function. Neil Cooke