Re: M.Blur on off for objects

2006-02-27 Thread studio
is it possible to turn M.Blur off for some objects ? Like a propeler yes and the airplan not ! Nandor Kertes I'm guessing it would be a good candidate for a 2 pass render which would then be combined later . Not sure if the seperate passes could be composited in post or not . I'm guessing it

Re: My first Alien with some hairs but with more faults on modelling areas ;-)

2006-02-27 Thread studio
Hi Frank : Hope you find help for your Alien Guy ! I found a couple bugs in your Plugin . Check the Forum ( you know where B- ) studio www.niagara.com/~studio www.studiodynamics.net

Re: Camera Mapping vs Pyramid mapping ?

2006-02-27 Thread Matthias Kappenberg
Hi Gary, was on topic long time ago with pjotr akkurra, reproducing a LW scene. the big difference is, that the pyramid can be used, even if the camera is looking from another point. Think about the following, you have one photo from a scene, and then you like to move your camera a little bit, in

Re: M.Blur on off for objects

2006-02-27 Thread Matthias Kappenberg
Read chapter: Realsoft3D\manual\postproc\compositing.html nearly every 3D app can act as compositing app :-) (Or use Fusion aka DigitalFusion, my favourite under the comp apps) Matthias - Original Message - From: studio [EMAIL PROTECTED] To: user-list@light.realsoft3d.com Sent:

Re: M.Blur on off for objects

2006-02-27 Thread Matthias Kappenberg
Uuuups, BTW Nandor, use motion blur always in animations! Use low antialias 1 or 2, threshold between 1-5 and important stochastic rendering. Field rendering is very important, too, if you like to present on TV, DVD or beamer. The little bit longer render times are behind the better quality. With

AW: M.Blur on off for objects

2006-02-27 Thread Nandor Kertes
Thanks , but my quation ist or problem ... I will use a airplan that fly from a to b. But the propeler I would like to see a m.Blur like in Real world then a propeler turns qick ... And then I use m.blur so the comlete airplan is blured becouse It move from a to b complet (fly) Nandor Kerte

Re: Camera Mapping vs Pyramid mapping ?

2006-02-27 Thread studio
Hi Gary, was on topic long time ago with pjotr akkurra, reproducing a LW scene. the big difference is, that the pyramid can be used, even if the camera is looking from another point. Think about the following, you have one photo from a scene, and then you like to move your camera a little

Re: AW: M.Blur on off for objects

2006-02-27 Thread Matthias Kappenberg
Hi Nandor and Tijai, after your great Heli (or Hubi), I've shut down my airplane: http://www.matthias-kappenberg.de/fileadmin/rs3d-diverse/flieger.avi Matthias - Original Message - From: tijai To: user-list@light.realsoft3d.com Sent: Monday, February 27, 2006 5:57

Re: AW: M.Blur on off for objects

2006-02-27 Thread Daniel Richter
Hey Matthias, that's some sweet particle action you got there.. Very smooth. Now letz see some dogfight, hehehe. Nice day everyone, Daniel On 2/27/06, Matthias Kappenberg [EMAIL PROTECTED] wrote: Hi Nandor and Tijai, after your great Heli (or Hubi), I've shut down my airplane:

AW: AW: M.Blur on off for objects

2006-02-27 Thread Nandor Kertes
Nice J Nandor Kertes Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Matthias Kappenberg Gesendet: Montag, 27. Februar 2006 18:44 An: user-list@light.realsoft3d.com Betreff: Re: AW: M.Blur on off for objects Hi Nandor and Tijai, after your

Re: AW: M.Blur on off for objects

2006-02-27 Thread tijai
hi garrry yes im dead, but fortunatelly that doesnt matter:-) the "ouija board" ??? no i got no messages... what board? best regards tijai studio schrieb: http://www.tijai.de/galerie/big/monster/copter.jpg the propellers of the helcopter are just "pre-blurred"

Re: AW: M.Blur on off for objects

2006-02-27 Thread studio
http://www.tijai.de/galerie/big/monster/copter.jpg the propellers of the helcopter are just pre-blurred textures with an alphamapor fademap...or clipmap...hmm i forget the right one:-) best regards tijai tijia ? ... what the ... ? They told me on IRC that you were dead ! Did you get my