Re: !!2nd Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2006-03-09 Thread Aidan O Driscoll
] Sent: Sunday, December 04, 2005 8:57 PM Subject: Re: !!2nd Message to the REALSOFT Mother Ship CHARACTER ANIMATION! Hi Matthias, Yes I did that - the constraints previously. Forgot to do in the file I sent you. Did you see my Adendum mail re the fact that I save the file with all your

Re: !!2nd Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2006-03-09 Thread Matthias Kappenberg
Hi Aidan, No, it's based on the characters skeleton and the skeletons local coordsys. It should be not a great problem to get the coordsys data from another object and use it instead of the skeletons local coordsys. To multiple characters -- because it's written with Self.get you can use it on

Re: !!2nd Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2005-12-05 Thread Aidan O Driscoll
it with my cruel english, be warned ;-) Matthias - Original Message - From: Aidan O Driscoll [EMAIL PROTECTED] To: user-list@light.realsoft3d.com Sent: Monday, December 05, 2005 2:03 PM Subject: Re: !!2nd Message to the REALSOFT Mother Ship CHARACTER ANIMATION! Hi Matthias all, I

Re: !!2nd Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2005-12-04 Thread Aidan O Driscoll
the coordsys). Hope it's helpy, Matthias - Original Message - From: Aidan O Driscoll [EMAIL PROTECTED] To: user-list@light.realsoft3d.com Sent: Friday, December 02, 2005 1:32 PM Subject: Re: Message to the REALSOFT Mother Ship CHARACTER ANIMATION! Matthias I thank you again

Re: Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2005-12-01 Thread Matthias Kappenberg
Hi all, a poor script: http://www.matthias-kappenberg.de/index.php?id=119 (If it's finished, it'll a tutorial) Any suggestions and corrections (especially to my english) are welcome. Matthias

Re: Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2005-12-01 Thread Aidan O Driscoll
Hi Matthias, Yes - your own File works, but with an error on opening which is: Cannot Read Object 'hsv=Realman Script(brg)', Class not installed (2139) Error:r3root:557 Say OK to this and moving the IK Object for the hip up and down, bends the knee with the foot staying on the floor. Though

Re: Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2005-12-01 Thread Matthias Kappenberg
Hi Aidan, first of them all: Cannot Read Object 'hsv=Realman Script(brg)', Class not installed (2139) Error:r3root:557 This error occurs because I've replaced the standard GI Brightness control shader with the Realman GI Brightness Control. Please ignore this. It's not important, and for other

Re: Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2005-12-01 Thread studio
Hi Guys : Finally installed Xvid codec (couldn't find an install.exe file on the Official site) and got to view some very cool anims for my trouble . Thanks to all you guys for the great eyecandy and awe- some tutorials and projects . Great burst of energy there with all kinds of information

Re: Message to the REALSOFT Mother Ship .... CHARACTER ANIMATION!

2005-11-29 Thread Aidan O Driscoll
Hi Guys, I am doing my best to put the animation thing top of the list :) http://www.tidalsound.com/3dstuff/hoppy.avi Have a look at this [ 370kb xvid ]. To do this quick anim in LIGHTWAVE 8.5 took about 10 seconds. Set key frames and just move the bones, the tail bone out the back of his ass