Re: [VirtualGL-Users] Redirecting VGL output to a widget

2011-03-15 Thread dani rivas
or something? On 3/11/11 3:17 AM, dani rivas wrote: Hi everybody! I have to do an app which mainly consists in an hybrid between a Vgl window and a normal app window. That is that I would like to render the 3D of the app with VirtualGL in a different machine but I would like to have

[VirtualGL-Users] Redirecting VGL output to a widget

2011-03-11 Thread dani rivas
Hi everybody! I have to do an app which mainly consists in an hybrid between a Vgl window and a normal app window. That is that I would like to render the 3D of the app with VirtualGL in a different machine but I would like to have the skeleton and other functionalities running on local. How

Re: [VirtualGL-Users] Delay problems and frame spoiling option

2011-02-09 Thread dani rivas
that may be I haven't to (like default transport mode or the frame spoiling working like I said). As I said, I will let you know as soon as I can (I hope it will be tomorrow). And thank you very much for your help. 2011/2/8 DRC dcomman...@users.sourceforge.net On 2/8/11 6:02 AM, dani rivas wrote

[VirtualGL-Users] Delay problems and frame spoiling option

2011-02-08 Thread dani rivas
Hi everybody! I am experiencing some delay issues using VirtualGL due to the bandwith on my network. For example, when I press a button to start rotating a model as fast as the graphic can go, if the network is working at maximum (there is a bottleneck on it), when I press the stop button there

Re: [VirtualGL-Users] VirtualGL with multiple graphic cards

2011-01-24 Thread dani rivas
{application}' instead. On 1/24/11 8:17 AM, dani rivas wrote: Hello everybody! I am trying to set up a VirtualGL server to render 3d volume objects. It needs a lot of graphic memory and I would like to distribute the load in two graphic cards. I have been reading another post where