[VirtualGL-Users] MTRRs and performance

2013-04-01 Thread Kevin Van Workum
I've just been looking at some kernel options and noticed CONFIG_MTRR. The Documentation says: On Intel P6 family processors (Pentium Pro, Pentium II and later) the Memory Type Range Registers (MTRRs) may be used to control processor access to memory ranges. This is

Re: [VirtualGL-Users] MTRRs and performance

2013-04-01 Thread DRC
No, VirtualGL does everything through the X server. This sounds like more of a driver thing. Not sure what it would speed up in our case. Pixel readback is already hundreds or even 1000+ Megapixels/sec on modern hardware. That's not even close to being a bottleneck when compared to compression