Re: [VirtualGL-Users] client display not working unless connected to already running server display

2014-09-05 Thread Ladislaus Dombrowski
I've included the output from glxinfo in the attached file. The machines are using version 2.3.3. I will upgrade them both to 2.4 beta and see if that helps. I'll reread the background document and see if it sinks in better this time. $ /opt/VirtualGL/bin/glreadtest GLreadtest v2.3.3 (Build

Re: [VirtualGL-Users] client display not working unless connected to already running server display

2014-09-05 Thread DRC
Several things clicked in my head whenever I saw the output from GLXinfo. Your 3D X server is on display :20, which tells me that it's probably not the root X server (sorry if I missed that before.) If there are multiple 3D X servers running on the machine, then you have to either: -- make

[VirtualGL-Users] client display not working unless connected to already running server display

2014-09-04 Thread Ladislaus Dombrowski
I am running TurboVNC and VirtualGL (v2.3.3) on two linux machines running Ubuntu 10.4. I start up a TurboVNC server on the remote machine. I connect to that server with a TurboVNC viewer. When I run 'vglrun glxgears' i get: x$ vglrun glxgears Running synchronized to the vertical refresh.

Re: [VirtualGL-Users] client display not working unless connected to already running server display

2014-09-04 Thread Ladislaus Dombrowski
Hi Nathan, Thanks for getting back to me. I don't believe I'm using a binary driver, the NVIDIA X server settings say Driver version 331.49. I also don't believe I'm switching virtual consoles. When I login remotely, the system acts as though there aren't any XServer functions connected to it.

Re: [VirtualGL-Users] client display not working unless connected to already running server display

2014-09-04 Thread Ladislaus Dombrowski
I agree the 3D X server is always running. That was why I was supprised that remotely logging in I don't get the 3D X server functionality. I only used the -d option to hijack the 3D X server functionality from another display. What I can't figure out is why the 3D X server runs when you log in

Re: [VirtualGL-Users] client display not working unless connected to already running server display

2014-09-04 Thread DRC
Your question doesn't make sense, which means that either you aren't choosing your words correctly or you still don't understand how the system is supposed to work. What do you mean by running? The 3D X server is completely independent of TurboVNC. They are different X servers. VirtualGL

Re: [VirtualGL-Users] client display not working unless connected to already running server display

2014-09-04 Thread Ladislaus Dombrowski
Thanks, I appreciate you putting up with me. I agree, my wording is very inaccurate. In general, I program applications on top of systems, but I've been tasked to set up TurboVNC/virtualgl so here goes. Please forgive me for using incorrect terms, I'll try my best. Machine 1 has TurboVNC and