[VirtualGL-Users] TF2 fails to run through virtualgl

2009-11-24 Thread Jim Kusznir
Hello: I tried today to run tf2 through virtualgl / vgl transport, and received the following error: X Error of failed request: XF86VidModeClientNotLocal Major opcode of failed request: 129 (XFree86-VidModeExtension) Minor opcode of failed request: 18 (XF86VidModeSetGammaRamp) Serial

Re: [VirtualGL-Users] TF2 fails to run through virtualgl

2009-11-24 Thread Jim Kusznir
I haven't tried running it direct; some simpler games we've tried under linux barely launch, or not at all... The clients are DevonIT TC5's (http://www.devonit.com/hardware/tc5-thin-client/overview) with Intel 945 graphics devices onboard. The clients are running LTSP-ubuntu. I've set up my

Re: [VirtualGL-Users] TF2 fails to run through virtualgl

2009-11-24 Thread DRC
Yeah LTSP uses XDMCP, which is a special case for VirtualGL. See http://virtualgl.cvs.sourceforge.net/viewvc/*checkout*/virtualgl/vgl/doc/index.html?revision=1.68.2.39pathrev=stablebranch_2_1#hd007006 for further information. The basic crux of the problem is that, if you just launch vglclient

Re: [VirtualGL-Users] TF2 fails to run through virtualgl

2009-11-24 Thread Jim Kusznir
Hmm...Wierd. I tried running without vglrun, and did get the same results. However, as you suggested I ran xdpyinfo, and found that the extension IS supported... I also read my error more closely, and found that it looks like its failing with error not local -- which is true...Is there some X