I think I did not explain it properly, actually I could not explain it worst
(also, I rethought some things) :)
I would like to have a server for render the graphics and then a
platform-dependent client. Then, I should have something independent of X11
and this way I could run my app in some
On 3/15/11 9:27 AM, dani rivas wrote:
I would like to have a server for render the graphics and then a
platform-dependent client. Then, I should have something independent of
X11 and this way I could run my app in some platforms that do not run
with X11.
Tried TurboVNC? That is pretty much
You're missing vglrun. Please read the docs.
On 3/15/11 11:55 AM, r...@englobe-tec.com wrote:
Hi all,
I'm having problems to use VirtualGL in a server. I have a NVIDIA Quadro
FX 4800. When running ANSYS 13.0 workbench from TurboVNC I get this
message in the output:
extension GLX missing
The root of the problem is that VirtualGL is not being engaged for some
reason, so the application is trying to send GLX commands directly to
TurboVNC (which fails, because TurboVNC doesn't have the GLX extension,
as you saw below when you tried to run glxinfo without vglrun.)
Adding +v +tr to
On 11-03-15 02:43 PM, DRC wrote:
The root of the problem is that VirtualGL is not being engaged for some
reason,
With any application-specific issue like this, if I can't immediately
discern what is happening by reading the trace output, the only other
recourse is to get a copy of the app to