how to
lay out subpixels in antialiased objects.
To the best of my knowledge no X toolkit does this. Last time I tried
to look there was a global setting of horizontal RGB vs BGR so I
turned off subpixel rendering completely.
Wayland currently does not support multiscreen but rotation should
in antialiased objects.
To the best of my knowledge no X toolkit does this. Last time I tried
to look there was a global setting of horizontal RGB vs BGR so I
turned off subpixel rendering completely.
Wayland currently does not support multiscreen but rotation should be
already possible