On Fri, Apr 23, 2010 at 12:54 AM, Darin Fisher wrote:
>
>
> On Tue, Apr 20, 2010 at 10:53 AM, Peter Kasting wrote:
>
>> On Tue, Apr 20, 2010 at 1:26 AM, Patrick Roland Gansterer <
>> par...@paroga.com> wrote:
>>
>>> Bradley Nelson:
>>> > 1. Ability to incrementally transition on Windows. It took
Darin Fisher:
> Sorry, no I have not had the chance to test your patch. Since I'm not
> setup to run cmake, could you perhaps post the generated vcproj file?
I can post you my vcproj files, but they won't work on your machine,
>From the CMake List: CMake generated project files can not be copie
On Fri, Apr 23, 2010 at 1:44 AM, Patrick Roland Gansterer wrote:
> On Fri, 23 Apr 2010 00:54:02 -0700, Darin Fisher
> wrote:
> > Indeed. It also allows features like Ctrl+F7 (compile only the current
> > source file) to work. A number of other common IDE features are lost if
> > you
> > use a
On Fri, 23 Apr 2010 00:54:02 -0700, Darin Fisher
wrote:
> Indeed. It also allows features like Ctrl+F7 (compile only the current
> source file) to work. A number of other common IDE features are lost if
> you
> use a makefile based vcproj. GYP nicely preserves all of those great
IDE
> features,
On Tue, Apr 20, 2010 at 10:53 AM, Peter Kasting wrote:
> On Tue, Apr 20, 2010 at 1:26 AM, Patrick Roland Gansterer <
> par...@paroga.com> wrote:
>
>> Bradley Nelson:
>> > 1. Ability to incrementally transition on Windows. It took us about 6
>> > months to switch fully to gyp. Previous attempts t
On Wed, 21 Apr 2010 12:36:17 -0400, Marc-Antoine Ruel
wrote:
> Are the sources under an open source license? I'd like to take a look if
> so.
I'm sorry, they are closed source. :-(
But I have working CMake files for JSC on Windows already.
I'd like to clean them up an try to get them run on othe
2010/4/20
> On Tue, 20 Apr 2010 10:53:55 -0700, Peter Kasting
> wrote:
> > AIUI, readability isn't the issue, it's the ability for e.g. Visual
> Studio
> > to correctly understand dependencies itself so that incremental builds
> from
> > inside the IDE (which is where most Windows Chromium devel
On Tue, 20 Apr 2010 10:53:55 -0700, Peter Kasting
wrote:
> AIUI, readability isn't the issue, it's the ability for e.g. Visual
Studio
> to correctly understand dependencies itself so that incremental builds
from
> inside the IDE (which is where most Windows Chromium developers do their
> builds) w
On Tue, Apr 20, 2010 at 1:26 AM, Patrick Roland Gansterer wrote:
> Bradley Nelson:
> > 1. Ability to incrementally transition on Windows. It took us about 6
> > months to switch fully to gyp. Previous attempts to move to scons had
> > taken a long time and failed, due to the requirement to tran
Hi,
Bradley Nelson:
> 1. Ability to incrementally transition on Windows. It took us about 6
> months to switch fully to gyp. Previous attempts to move to scons had
> taken a long time and failed, due to the requirement to transition while
> in flight. For a substantial period of time, we had a
Actually it's fairly current (it was April 2, sure seemed like it was a long
time ago, though I have been out with the plague...).
That being said, it was based on stale knowledge of the state of cmake,
which I sure has progressed since I looked at it over a year ago. My
understanding is some thing
On Mon, Apr 19, 2010 at 10:38 PM, Bradley Nelson wrote:
> Here's the innards of an email with a laundry list of stuff I came up with
> a while back on the gyp-developers list in response to Mike Craddick
> regarding what motivated gyp's development, since we were aware of cmake at
> the time (we'd
Here's the innards of an email with a laundry list of stuff I came up with a
while back on the gyp-developers list in response to Mike Craddick regarding
what motivated gyp's development, since we were aware of cmake at the time
(we'd even started a speculative port):
I did an exploratory port of
On 2010-04-17 at 03:58:17 [+0200], Bill Hoffman
wrote:
> On Fri, Apr 16, 2010 at 9:45 PM, Maciej Stachowiak wrote:
> > FWIW, I don't have CMake installed, and I have everything a typical Apple
> > developer would have and then some. I'm running SnowLeopard and the latest
> > Xcode. CMake is als
> Calling cmake during the build would likely be a showstopper for the Mac
> port. As far as I know, Apple's build farm does not have CMake installed (at
> least not on older build trains). And it's not easy to convince the build
> engineers to install custom build tools.
>
I am told they have it
On Apr 16, 2010, at 7:17 PM, Bill Hoffman wrote:
On Fri, Apr 16, 2010 at 10:10 PM, Marc-Antoine Ruel > wrote:
Thanks Nico for digging up the archive.
As I said in the other thread, the people at the session mostly
looked about
reducing the number of build system, not forcing anyone to use any
On Fri, Apr 16, 2010 at 10:04 PM, Adam Treat wrote:
> On Friday 16 April 2010 09:58:17 pm Bill Hoffman wrote:
>> > Also: how hard is the dependency on being "installed"? Is this a solvable
>> > problem if it turns out to be a showstopper for some folks?
>>
>> It has to be installed, if this is a s
On Fri, Apr 16, 2010 at 10:10 PM, Marc-Antoine Ruel wrote:
> Thanks Nico for digging up the archive.
> As I said in the other thread, the people at the session mostly looked about
> reducing the number of build system, not forcing anyone to use any tool. If
> some teams wants to switch to CMake, p
>
> We can make binaries available through a convenient download script
> (possibly one that gets a source drop and builds it) if we have to. In fact,
> when WebKit first switched to Subversion, for a while you had to get your
> own copy to even check out the tree.
>
Sounds good.
> All I'm saying
2010/4/16 Marc-Antoine Ruel
> Thanks Nico for digging up the archive.
>
> As I said in the other thread, the people at the session mostly looked
> about reducing the number of build system, not forcing anyone to use any
> tool. If some teams wants to switch to CMake, prefect as long as the number
On Apr 16, 2010, at 6:58 PM, Bill Hoffman wrote:
On Fri, Apr 16, 2010 at 9:45 PM, Maciej Stachowiak
wrote:
FWIW, I don't have CMake installed, and I have everything a typical
Apple
developer would have and then some. I'm running SnowLeopard and the
latest
Xcode. CMake is also not installe
Thanks Nico for digging up the archive.
As I said in the other thread, the people at the session mostly looked about
reducing the number of build system, not forcing anyone to use any tool. If
some teams wants to switch to CMake, prefect as long as the number of build
tool reduces. Nobody seemed w
On Friday 16 April 2010 09:58:17 pm Bill Hoffman wrote:
> > Also: how hard is the dependency on being "installed"? Is this a solvable
> > problem if it turns out to be a showstopper for some folks?
>
> It has to be installed, if this is a show stopper, then it is a show
> stopper.
To be clear, it
On Fri, Apr 16, 2010 at 9:57 PM, Nico Weber wrote:
> This is from an earlier thread on this issue on webkit-dev:
>
> """
> We also considered CMake, and had it demonstrably working for some of
> our smaller projects as well. Unfortunately, transitioning to CMake
> would have required moving every
On Fri, Apr 16, 2010 at 9:45 PM, Maciej Stachowiak wrote:
> FWIW, I don't have CMake installed, and I have everything a typical Apple
> developer would have and then some. I'm running SnowLeopard and the latest
> Xcode. CMake is also not installed by default on Windows and I am not sure
> if it co
This is from an earlier thread on this issue on webkit-dev:
"""
We also considered CMake, and had it demonstrably working for some of
our smaller projects as well. Unfortunately, transitioning to CMake
would have required moving everything over at once, without allowing
for some existing projects
On Apr 16, 2010, at 5:50 PM, Bill Hoffman wrote:
On Fri, Apr 16, 2010 at 6:38 PM, Peter Kasting
wrote:
On Fri, Apr 16, 2010 at 3:35 PM, Maciej Stachowiak
wrote:
I'm curious if the Chromium folks who created Gyp had any specific
reason
that they ruled out CMake as an option. (I have hea
On Fri, Apr 16, 2010 at 6:38 PM, Peter Kasting wrote:
> On Fri, Apr 16, 2010 at 3:35 PM, Maciej Stachowiak wrote:
>>
>> I'm curious if the Chromium folks who created Gyp had any specific reason
>> that they ruled out CMake as an option. (I have heard that it was considered
>> and rejected.)
>
I
On Fri, Apr 16, 2010 at 3:35 PM, Maciej Stachowiak wrote:
> I'm curious if the Chromium folks who created Gyp had any specific reason
> that they ruled out CMake as an option. (I have heard that it was considered
> and rejected.)
>
CCing a couple people involved if they wish to answer.
PK
_
On Apr 16, 2010, at 3:25 PM, Adam Treat wrote:
On Friday 16 April 2010 06:21:39 pm Maciej Stachowiak wrote:
On Apr 16, 2010, at 2:45 PM, Adam Treat wrote:
Sure. Having Bill's and Kitware's help will hopefully make it
easier to
produce such a demo using CMake. I pledge to help.
We can start
On Friday 16 April 2010 06:21:39 pm Maciej Stachowiak wrote:
> On Apr 16, 2010, at 2:45 PM, Adam Treat wrote:
> > Sure. Having Bill's and Kitware's help will hopefully make it
> > easier to
> > produce such a demo using CMake. I pledge to help.
> >
> > We can start with this:
> >
> > http://tra
On Apr 16, 2010, at 2:45 PM, Adam Treat wrote:
Sure. Having Bill's and Kitware's help will hopefully make it
easier to
produce such a demo using CMake. I pledge to help.
We can start with this:
http://trac.webkit.org/log/trunk/CMakeLists.txt?rev=17853
Can CMake generate native Xcode and
Sure. Having Bill's and Kitware's help will hopefully make it easier to
produce such a demo using CMake. I pledge to help.
We can start with this:
http://trac.webkit.org/log/trunk/CMakeLists.txt?rev=17853
Cheers,
Adam
On Friday 16 April 2010 05:34:45 pm Eric Seidel wrote:
> I don't see this
I don't see this as a decision needing pre-approval.
This is a decision needing code. No one has tried to make Mac, Win,
or other ports use a common system yet. Obviously converting them in
the end requires buy-in from those ports. But producing a demo
doesn't/shouldn't.
I eventually plan to l
On Friday 16 April 2010 05:10:25 pm Bill Hoffman wrote:
> Hi,
>
> Adam Treat (tr...@kde.org) suggested that I join this list to talk about
> CMake as an option for a unified cross platform build solution. My name
> is Bill Hoffman. I am the lead CMake developer. My company Kitware
> created and
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