John Labenski wrote:
Will recompile wxLua with full debugging symbols enabled tomorrow, I
think.
That would be great, sorry but I can't help without some more
information. I can't imagine what could fail in
wxLuaEditorApp::OnInit, but a line number would help!
Here you go then:
Program
On 3/10/06, Anders F Björklund [EMAIL PROTECTED] wrote:
John Labenski wrote:
Will recompile wxLua with full debugging symbols enabled tomorrow, I
think.
That would be great, sorry but I can't help without some more
information. I can't imagine what could fail in
Anders F Björklund ha scritto:
John Labenski wrote:
made a little fix to the sizing of the wxLuaConsole class so that it
uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll
do it?
Updated from CVS, but seems there are some other changes as well:
#error wxStEdit does not
What do you mean about tabs being screwed up? Could you try again, I
made a little fix to the sizing of the wxLuaConsole class so that it
uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll
do it?
Well, eventually I got it all updated from CVS (and to wxStEdit 1.2.0)
and it
Francesco Montorsi wrote:
BTW, does your locale uses a dot or a comma or something else for
decimal point ?
Sweden uses a comma for decimal point, I think that should be in my
locale ?
(it varies a little, sometimes I use an US locale for the shell and
terminal)
If it uses something !=
On 3/9/06, Anders F Björklund [EMAIL PROTECTED] wrote:
BTW, does your locale uses a dot or a comma or something else for
decimal point ?
Sweden uses a comma for decimal point, I think that should be in my
locale ?
(it varies a little, sometimes I use an US locale for the shell and
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
Francesco, are there any other things that need to be fixed that you
haven't done yet?
no; now wxLua should compile work also on wxMac.
We just need wxMac screenshots and packaging stuff :)
It compiles OK, but works ? Not 100%, I
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
This really looks as a bug in wxWidgets itself.
Yes it does, but it's present in 2.6.1 and 2.6.2 at least even if we
fix 2.6.3 ?
I think it would be difficult to handle this case nicely in wxLua
binding wrappers... it's probably
Francesco Montorsi wrote:
Missed that the tabs of wxLuaEdit are screwed up :(
But it could be something minor, or upstream problem.
(i.e. no reason to say that it doesn't support wxMac)
does the wxStedit sample looks good on your Mac ?
Yes it does, so there is hope :-)
--anders
On 3/8/06, Anders F Björklund [EMAIL PROTECTED] wrote:
Francesco Montorsi wrote:
Missed that the tabs of wxLuaEdit are screwed up :(
But it could be something minor, or upstream problem.
(i.e. no reason to say that it doesn't support wxMac)
does the wxStedit sample looks good on your Mac
John Labenski wrote:
What do you mean about tabs being screwed up?
See the screenshot, it's really really small :-)
http://wxlua.sourceforge.net/screenshots/wxlua_miscsamples_mac.png
Here is what the wxstedit C++ sample looks like:
http://www.algonet.se/~afb/wx/wxstedit.png
Could you try
John Labenski ha scritto:
On 3/8/06, Anders F Björklund [EMAIL PROTECTED] wrote:
Francesco Montorsi wrote:
Missed that the tabs of wxLuaEdit are screwed up :(
But it could be something minor, or upstream problem.
(i.e. no reason to say that it doesn't support wxMac)
does the wxStedit sample
John Labenski wrote:
made a little fix to the sizing of the wxLuaConsole class so that it
uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll
do it?
Updated from CVS, but seems there are some other changes as well:
#error wxStEdit does not define its version symbols
On 3/7/06, Francesco Montorsi [EMAIL PROTECTED] wrote:
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
I've checked in the __WXMAC__ changes and the inclusion of internal.h
but not these changes:
+#ifndef __WXMAC__
// call constructor
returns = new
John Labenski ha scritto:
On 3/7/06, Francesco Montorsi [EMAIL PROTECTED] wrote:
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
I've checked in the __WXMAC__ changes and the inclusion of internal.h
but not these changes:
+#ifndef __WXMAC__
// call constructor
returns =
On 3/7/06, Francesco Montorsi [EMAIL PROTECTED] wrote:
John Labenski ha scritto:
Francesco, are there any other things that need to be fixed that you
haven't done yet?
no; now wxLua should compile work also on wxMac.
We just need wxMac screenshots and packaging stuff :)
Great! That'd be
Hi,
Anders F Björklund ha scritto:
I've posted a patch to the SourceForge tracker
with some changes needed for wxMac compilation...
http://sourceforge.net/tracker/index.php?func=detailaid=1444354group_id=140042atid=745326
Thanks !
I'm quite sure the patch is good. Unfortunately I haven't got
Francesco Montorsi wrote:
I'm quite sure the patch is good. Unfortunately I haven't got a Mac to
test it nor John or Klaas, I think so your help is very useful!
No problem, but some of the issues encountered should
be present on all the platforms ? Especially these two:
1) wxluaedit.cpp
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
I'm quite sure the patch is good. Unfortunately I haven't got a Mac to
test it nor John or Klaas, I think so your help is very useful!
No problem, but some of the issues encountered should
be present on all the platforms ? Especially
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