On Tue, Oct 21, 2008 at 12:42 PM, klaas.holwerda [EMAIL PROTECTED] wrote:
John Labenski wrote:
On Sat, Oct 18, 2008 at 6:23 AM, klaas.holwerda [EMAIL PROTECTED] wrote:
One more, a2dWalkEvent is a simple const long
In the rules file i did add this:
AllocDataType(a2dWalkEvent, const long,
On Sat, Oct 18, 2008 at 6:23 AM, klaas.holwerda [EMAIL PROTECTED] wrote:
Hi John,
One more, a2dWalkEvent is a simple const long
In the rules file i did add this:
AllocDataType(a2dWalkEvent, const long, false)
Force it to be treated as a number:
AllocDataType(a2dWalkEvent, const long,
Hi John,
One more, a2dWalkEvent is a simple const long
In the rules file i did add this:
AllocDataType(a2dWalkEvent, const long, false)
Tried this as an extra, no difference.
%typedef a2dWalkEvent const long
The problem is here:
virtual bool WalkTask( wxObject* parent, wxObject* object,