Anders F Björklund ha scritto:
Francesco Montorsi wrote:
Francesco, are there any other things that need to be fixed that you
haven't done yet?
no; now wxLua should compile work also on wxMac.
We just need wxMac screenshots and packaging stuff :)
It compiles OK, but works ? Not 100%, I
Anders F Björklund ha scritto:
klaas.holwerda wrote:
http://www.xs4all.nl/~kholwerd/tmp/lualogo/wxlua11.gif
Maybe with the moon stroke black like in
http://www.xs4all.nl/~kholwerd/tmp/lualogo/wxlua6.gif,
(needs modified with ring on blue removed.
I think using the lua icon as moon, is
John Labenski ha scritto:
On 3/7/06, John Labenski [EMAIL PROTECTED] wrote:
On 3/7/06, klaas.holwerda [EMAIL PROTECTED] wrote:
John Labenski wrote:
The plot.i file should also go into it's own directory. I see messages
on wx-users that people seem to use the plot widget every once in a
while.
Anders F Björklund ha scritto:
Francesco Montorsi wrote:
This really looks as a bug in wxWidgets itself.
Yes it does, but it's present in 2.6.1 and 2.6.2 at least even if we
fix 2.6.3 ?
I think it would be difficult to handle this case nicely in wxLua
binding wrappers... it's probably
Francesco Montorsi wrote:
I've updated the download page of wxLua website with mac stuff but I
sincerely don't know which description to put for it...
I'll try to help...
also the screenshots page listes Mac carbon but I'm not sure about
that.
Put Mac OS X, instead of Mac Carbon (API
Francesco Montorsi wrote:
Missed that the tabs of wxLuaEdit are screwed up :(
But it could be something minor, or upstream problem.
(i.e. no reason to say that it doesn't support wxMac)
does the wxStedit sample looks good on your Mac ?
Yes it does, so there is hope :-)
--anders
Francesco Montorsi wrote:
Yes, you can put those in there.
I've added the .icns only as you said it's the new format...
Should be plenty, but you could add both...
I really can't help.
Looking at
http://wiki.codeblocks.org/index.php?title=Compiling_Code::
On 3/8/06, Anders F Björklund [EMAIL PROTECTED] wrote:
Francesco Montorsi wrote:
Missed that the tabs of wxLuaEdit are screwed up :(
But it could be something minor, or upstream problem.
(i.e. no reason to say that it doesn't support wxMac)
does the wxStedit sample looks good on your Mac
John Labenski wrote:
What do you mean about tabs being screwed up?
See the screenshot, it's really really small :-)
http://wxlua.sourceforge.net/screenshots/wxlua_miscsamples_mac.png
Here is what the wxstedit C++ sample looks like:
http://www.algonet.se/~afb/wx/wxstedit.png
Could you try
On 3/8/06, Francesco Montorsi [EMAIL PROTECTED] wrote:
Francesco Montorsi ha scritto:
John Labenski ha scritto:
On 3/7/06, Francesco Montorsi
[EMAIL PROTECTED] wrote:
Hi John,
I see you added that very nice example and also a screenshot for
it... unfortunately it doesn't run on my
John Labenski ha scritto:
On 3/8/06, Anders F Björklund [EMAIL PROTECTED] wrote:
Francesco Montorsi wrote:
Missed that the tabs of wxLuaEdit are screwed up :(
But it could be something minor, or upstream problem.
(i.e. no reason to say that it doesn't support wxMac)
does the wxStedit sample
John Labenski wrote:
made a little fix to the sizing of the wxLuaConsole class so that it
uses EVT_SIZE and not virtual wxWindow::DoSetSize. Hopefully this'll
do it?
Updated from CVS, but seems there are some other changes as well:
#error wxStEdit does not define its version symbols
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