Re: [wxlua-users] wxLua APPs issues against wxWidgets 3.0

2014-09-09 Thread Zhang, Ethan
Hi, John,

Thank you for your prompt reply.

1. STC seems does not work for wxstc.wxSTC_LEX_CPP, I just changed the 
editor:SetLexer(wxstc.wxSTC_LEX_LUA) - editor:SetLexer(wxstc.wxSTC_LEX_CPP) 
in the editor.wx.wlua, then run the editor.wx.wlua, the editor did not show 
what inputted. the editor worked well for other languages.
Does the wxStEdit editor handle CPP highlighting correctly? In order to use 
the lexer you need to set a fair number of extra things. You can look at the 
code in editor.wx.lua for the Lua lexer and then look at the code in wxStEdit, 
though I will admit that it is quite complicated, to see what values to use 
for the cpp lexer.
--Yes, the wxStEdit  editor handles C/CPP highlighting correctly.

2. The .exe file generated from wxLuaFreezed.exe cannot get run, even in cmd 
prompt, showed nothing.
That is very strange, does wxLua.exe run correctly? They aren't very different 
at all.
-- wxLua.exe can run correctly, for example wxLua.exe can run editor.wx.wlua 
correctly.

3. wxStEdit.exe and wxLuaEdit.exe take many time to start, about 15 seconds.
Again, very strange, can you break into them with a debugger and see where 
they are during this long time?
-- I did not yet compile the debug files of wxStEdit.exe and wxLuaEdit.exe 
successfully, will continue to do it later.

BTW: Do you have plan to release official binary release against wxWidgets 
3.0, alpha or beta version, or even a work version is OK.
I do, but as you might guess I have little time to work on it. I do plan to 
release one soonish.
 -- It is better to have an official binary, thanks.
Best Regards,
Ethan
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Re: [wxlua-users] wxLua APPs issues against wxWidgets 3.0

2014-09-08 Thread John Labenski
On Fri, Sep 5, 2014 at 1:44 AM, Zhang, Ethan ethan.zh...@arrisi.com wrote:



 1. STC seems does not work for wxstc.wxSTC_LEX_CPP, I just changed the
 editor:SetLexer(wxstc.wxSTC_LEX_LUA) -
 editor:SetLexer(wxstc.wxSTC_LEX_CPP) in the editor.wx.wlua, then run the
 editor.wx.wlua, the editor did not show what inputted. the editor worked
 well for other languages.


Does the wxStEdit editor handle CPP highlighting correctly? In order to use
the lexer you need to set a fair number of extra things. You can look at
the code in editor.wx.lua for the Lua lexer and then look at the code in
wxStEdit, though I will admit that it is quite complicated, to see what
values to use for the cpp lexer.

2. The .exe file generated from wxLuaFreezed.exe cannot get run, even in
 cmd prompt, showed nothing.



That is very strange, does wxLua.exe run correctly? They aren't very
different at all.

 3. wxStEdit.exe and wxLuaEdit.exe take many time to start, about 15
 seconds.


Again, very strange, can you break into them with a debugger and see where
they are during this long time?



 BTW: Do you have plan to release official binary release against wxWidgets
 3.0, alpha or beta version, or even a work version is OK.


I do, but as you might guess I have little time to work on it. I do plan to
release one soonish.

Regards,
John
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Re: [wxlua-users] wxLua APPs issues against wxWidgets 3.0

2014-09-07 Thread Zhang, Ethan
For the issue: STC seems does not work for wxstc.wxSTC_LEX_CPP, something found 
through my tests,


1.   I found all the lexers (ASM, D, CPP, PERL, SQL) using LexerFactory in 
the line like LexerModule lmCPP(SCLEX_CPP, LexerCPP::LexerFactoryCPP, cpp, 
cppWordLists) have the same issue.

2.   Please check the attached file, you can find that the first line in 
the editor does NOT have a line number in the line number margin,  and the line 
number 1 is against the second line in the editor.

3.   When I input in the first line (the caret is in the first line), it 
seems the input chars are put in the second line.



From: Zhang, Ethan [mailto:ethan.zh...@arrisi.com]
Sent: 2014年9月5日 13:45
To: wxlua-users@lists.sourceforge.net
Subject: [wxlua-users] wxLua APPs issues against wxWidgets 3.0


Hi, ALL



I compiled the newest wxlua  against wxWidgets 3.0.1 by  visual studio 2013 and 
Cmak2.8.12.2 in Windows 7, the compiling was smooth.



I found some APPs issues for the my generated wxLua apps that I could not solve 
:



1. STC seems does not work for wxstc.wxSTC_LEX_CPP, I just changed the 
editor:SetLexer(wxstc.wxSTC_LEX_LUA) - editor:SetLexer(wxstc.wxSTC_LEX_CPP) in 
the editor.wx.wlua, then run the editor.wx.wlua, the editor did not show what 
inputted. the editor worked well for other languages.



2. The .exe file generated from wxLuaFreezed.exe cannot get run, even in cmd 
prompt, showed nothing.



3. wxStEdit.exe and wxLuaEdit.exe take many time to start, about 15 seconds.



Maybe I missed something when compile wxlua, any comments are appreciated.



BTW: Do you have plan to release official binary release against wxWidgets 3.0, 
alpha or beta version, or even a work version is OK.



Thanks for you great works.



Thanks.

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Re: [wxlua-users] wxLua APPs issues against wxWidgets 3.0

2014-09-07 Thread Zhang, Ethan
For the issue: STC seems does not work for wxstc.wxSTC_LEX_CPP, something found 
through my tests,


1.   I found all the lexers (ASM, D, CPP, PERL, SQL) using LexerFactory in 
the line like LexerModule lmCPP(SCLEX_CPP, LexerCPP::LexerFactoryCPP, cpp, 
cppWordLists) have the same issue.

2.   Please check the attached file, you can find that the first line in 
the editor does NOT have a line number in the line number margin,  and the line 
number 1 is against the second line in the editor.

3.   When I input in the first line (the caret is in the first line), it 
seems the input chars are put in the second line.

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Re: [wxlua-users] wxLua APPs issues against wxWidgets 3.0

2014-09-07 Thread Zhang, Ethan
I do not know why my last two post did not include the email content, post 
again.

For the issue: STC seems does not work for wxstc.wxSTC_LEX_CPP, something found 
through my tests,


1.   I found all the lexers (ASM, D, CPP, PERL, SQL) using LexerFactory in 
the line like LexerModule lmCPP(SCLEX_CPP, LexerCPP::LexerFactoryCPP, cpp, 
cppWordLists) have the same issue.

2.   Please check the attached file, you can find that the first line in 
the editor does NOT have a line number in the line number margin,  and the line 
number 1 is against the second line in the editor.

3.   When I input in the first line (the caret is in the first line), it 
seems the input chars are put in the second line.

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Re: [wxlua-users] wxLua APPs issues against wxWidgets 3.0

2014-09-07 Thread Zhang, Ethan
1.   Please check the attached file, you can find that the first line in 
the editor does NOT have a line number in the line number margin,  and the line 
number 1 is against the second line in the editor.

For the attached file mentioned here, please check the attached file 
wxlua.png in post : https://sourceforge.net/p/wxlua/mailman/message/32805144/

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