Re: [Xpert]Hit bound texture in upload

2002-12-17 Thread Ian Romanick
On Sat, Dec 07, 2002 at 06:53:23PM -0500, Gregory Stark wrote: I'm getting a lot of Hit bound texture in upload in quake3. Whenever I get a message like this I also see corrupted textures on the screen. From what I read in the source it appears this happens when mmAllocMem returns 0

Re: [Xpert]Hit bound texture in upload

2002-12-08 Thread Dr Andrew C Aitchison
On 7 Dec 2002, Gregory Stark wrote: I'm getting a lot of Hit bound texture in upload in quake3. Whenever I get a message like this I also see corrupted textures on the screen. From what I read in the source it appears this happens when mmAllocMem returns 0 which sounds like it means

[Xpert]Hit bound texture in upload

2002-12-07 Thread Gregory Stark
I'm getting a lot of Hit bound texture in upload in quake3. Whenever I get a message like this I also see corrupted textures on the screen. From what I read in the source it appears this happens when mmAllocMem returns 0 which sounds like it means out of memory. But I think I have plenty of