I got it working in 2012 with some tinkering. Probably the same process to
make it work in 2013.

I had to regenerate the presets or something like that. I'll check when I
have some proper free time.

On Tue, Jun 26, 2012 at 1:28 PM, Stephen Davidson <magic...@bellsouth.net>wrote:

> I was trying to find the same thing and found BoolTrace which is part of
> the Binary Iris addon.
> This is supposed to do boolean functions on solid models, at render time,
> though the use of it as a shader.
>
> It was tough to find as Binary Iris seems to have gone away. I found id it
> via the wayback machine.
>
> http://web.archive.org/web/20080627113211/http://binaryiris.com/main/?id=BoolTrace
>
> However, I could not get this to work in 2013 SP1. The render seems to
> break after installing
> the addon. If anyone has a better solution for Booleans in Softimage, it
> would be appreciated.
> Any modeling compounds in ICE, maybe? I searched the Area, but didn't find
> anything.
>
> I did see a post on using a transparent plane, that has the primary rays
> turned off, but I haven't tried that yet.
>
>
>
>
> On Tue, Jun 26, 2012 at 3:20 AM, Szabolcs Matefy <szabol...@crytek.com>wrote:
>
>> Hey folks,****
>>
>> ** **
>>
>> I’m looking for a free Boolean solution. I have seen ImplosiaFX
>> GigaBoolean, and I love it when it works. However, in Demo mode, it always
>> crashes, even when a single sphere and cylinder is to be united…****
>>
>> ** **
>>
>> So is there any normal Boolean solution for Softimage besides the
>> built-in?****
>>
>> ** **
>>
>> ** **
>>
>> Cheers****
>>
>> ** **
>>
>>
>> Szabolcs****
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>
>
>
> --
>
> Best Regards,
> *  Stephen P. Davidson**
>        **(954) 552-7956
> *    sdavid...@3danimationmagic.com
>
>
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