I'm using the arch shader, the problem highlights are from a spec only infinite light set to rgb 1,1,1 and .75 intensity. Reflectivity is set to .7
On Fri, Oct 26, 2012 at 3:20 PM, Gene Crucean <emailgeneonthel...@gmail.com>wrote: > What kind of spec/reflection values are you using on the shader? > > > > On Fri, Oct 26, 2012 at 11:58 AM, Eric Lampi <ericla...@gmail.com> wrote: > >> OK, I was afraid it was something like that. Well, thanks for the tips >> everyone, I was hoping it could be done in comp. >> >> I don't have very hot values on my lights, reflection cards or >> environment, but I'll have a look at the advanced shader, seems like the >> clipping option is what I need. >> >> Eric >> >> >> On Fri, Oct 26, 2012 at 2:17 PM, Ed Manning <etmth...@gmail.com> wrote: >> >>> Are you lighting with ibl or do you have an HDR environment for FG >>> lighting? >>> >>> If you have small ultrabright light "sources" in the HDR, they are very >>> hard to sample accurately and your higlights may get 'fireflies." >>> >>> Some things to try: >>> >>> - make the illuminating HDR very low resolution, and use the >>> Env_blur node to smooth it out. >>> - use a color_basic node as a clipper on the HDR -- set the >>> operation to "minimum," plug the HDR into one input, then set the other >>> input color to the highest value you you can. If you have serious >>> problems, that may be R,G,B=1, but that would make your HDRI no longer >>> HDR. 2 or 4 would at least represent 1 or 2 stops over white. >>> - do the same thing with the surface shader that's giving you >>> trouble, or use Felix Geremus's mia_architectural_advanced shader which >>> include a clipping option. >>> >>> ed >>> >>> >>> On Fri, Oct 26, 2012 at 1:11 PM, Eric Lampi <ericla...@gmail.com> wrote: >>> >>>> Having some issue with EXRs, specifically pixelated highlights. >>>> Initially I thought it was an anti-aliasing issue, but the same frame >>>> rendered result as a Softimage pic doesn't have that problem. >>>> >>>> Can someone tell me how to deal with this in either After Effects or >>>> the FXtree? >>>> >>>> Thanks, >>>> >>>> Eric >>>> >>>> -- >>>> Freelance 3D and VFX animator >>>> >>>> http://vimeopro.com/user7979713/3d-work >>>> >>>> >>> >> >> >> -- >> Freelance 3D and VFX animator >> >> http://vimeopro.com/user7979713/3d-work >> >> > > > -- > Gene Crucean - Emmy winning - Oscar nominated VFX Supervisor / iOS-OSX > Developer / Filmmaker / Photographer > ** *Freelance for hire* ** > www.genecrucean.com > > ~~ Please use my website's contact form on www.genecrucean.com for any > personal emails. Thanks. I may not get them at this address. ~~ > > -- Freelance 3D and VFX animator http://vimeopro.com/user7979713/3d-work