I guess I don't understand the problem....why not do just ID to Location >>
strand positions ? It's quick and gives you the array you need right away.


On Wed, Jul 17, 2013 at 1:29 PM, Leonard Koch <leonardkoch...@gmail.com>wrote:

> Hm somehow my first email didn't get through.
> The trick is to turn the per point data into arrays, use a lot of find in
> array nodes and to calculate the direction vector on the strand particles
> instead of trying to get the strand data from them and then calculating it
> on the other particles.
> Hope this helps.
> Here you can download the scene:
> https://leonard-koch.squarespace.com/s/SeparatingStrandsAndParticlesForAlan.scn
> And here is the image of the ice tree used in the scene
>


>
>
> On Wed, Jul 17, 2013 at 2:07 PM, Christian Keller <chris3...@me.com>wrote:
>
>> If you clone the points clone the id into a new attribute, then you know
>> which particle is the parent. And add a attribute that it's a clone. You
>> can use that later to decide not to put orientation values on.
>> Build a set from you tangent, whatever values and then you can select the
>> corresponding value from that set.
>>
>> I'm not in front of a computer right now, but I'll have a quick look at
>> it if you don't get it working.
>>
>> Chris
>>
>>
>> --
>> christian keller
>> visual effects|direction
>>
>> m +49 179 69 36 248
>> f +49 40 386 835 33
>> chris3...@me.com
>>
>> gesendet von meinem iDing
>>
>> Am 17.07.2013 um 12:02 schrieb Ciaran Moloney <moloney.cia...@gmail.com>:
>>
>> Maybe you're not getting the right ID to look up the strandpoints on?
>>
>>
>> On Wed, Jul 17, 2013 at 2:34 AM, Alan Fregtman 
>> <alan.fregt...@gmail.com>wrote:
>>
>>> I thought that too, but it's not cutting it. :(
>>>
>>> The "do stuff" part doesn't get any StrandPosition data for the points
>>> without strands. (Tried both ID to Location & Point Index to Location.)
>>>
>>>
>>>
>>> On Tue, Jul 16, 2013 at 9:27 PM, Ciaran Moloney <
>>> moloney.cia...@gmail.com> wrote:
>>>
>>>> Point ID to location >> get strand positions >> do stuff >> Set
>>>> Self.Orientation
>>>>
>>>>
>>>>
>>>> Ciaran
>>>>
>>>>
>>>> On Wed, Jul 17, 2013 at 1:54 AM, Alan Fregtman <alan.fregt...@gmail.com
>>>> > wrote:
>>>>
>>>>> Hey guys,
>>>>>
>>>>> Scratching my head over this...
>>>>>
>>>>> So, I have two sets of particles. One is emitted then a second
>>>>> particle is born (via Clone Point) and this one gets some strand stuff.
>>>>> This one follows the original's motion.
>>>>>
>>>>> I wanna align the first particle to the strands' tangent from the
>>>>> second particle. I got this working when it was all with one set of
>>>>> particle, but now that I separated them, I'm a little lost with the 
>>>>> context.
>>>>>
>>>>> Getting self.StrandPosition to work out the tangents sets the context
>>>>> to per-point and so if I set any data it does it to that original point I
>>>>> read the StrandPosition from, therefore I end up affecting my strandy
>>>>> particles, not the original.
>>>>>
>>>>> Any idea how I can get the StrandPosition from the strandy particles
>>>>> and have it so when I set the Orientation I do so on the original first 
>>>>> set
>>>>> of particles?
>>>>>
>>>>> Any help appreciated.
>>>>> Cheers,
>>>>>
>>>>>    -- Alan
>>>>>
>>>>>
>>>>
>>>
>>
>

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