Hey Ben,
It is really a bit hard to pinpoint.. I was using Maya since version 2.0
then moved to SI when v6 arrived. After that used Maya from time to time
but always run back to SI.
Workflow just feels more logical for me.
While in Maya everything seemed to be on glass legs and pull one bad cord
everything just falls apart while in SI it is much more non linear and in
most of the cases you can ogo back and fix or change things without fear of
breaking everything apart.

Scene explorer in SI is fantastic, perfect overview and control over
everything inside whole scene and down to the level of each object...

As said really hard to pin point, best description is as always:
With Maya you workaround, with Softimage you work.
Feels like a glove to me. Sorry that probably doesn't help too much but...

In short I was working as freelance in Maya for years and struggling with
bunch of parts of production, once I moved into SI those problems an d
bottlenecks were solved completely. So after half yer of work with SI I was
faster and did more then after 7 years with Maya. And back then as single
guy freelancer you know how much that means.

But again would really have to open up both Maya and SI side by side, go
through same project and write down differences that are really pain.
Hmm actually that is good idea only if I had time.. Once I had idea of
comparative tutorials.. do same thing in both software, showing strengths
and weakness of both and also would give option to someone used in one
software to see how to do same thing in another.. like transferring weights
from 1 character to another... etc.. Never actually moved much with that
idea.. never enough time I'm afraid :(


On Fri, Jan 3, 2014 at 7:27 AM, Angus Davidson <angus.david...@wits.ac.za>wrote:

>  A non nonsense guide to installing pYQT would be great. So many great
> tools are never used because people cant get past trying to get the install
> to work.
>  ------------------------------
> *From:* Alan Fregtman [alan.fregt...@gmail.com]
> *Sent:* 03 January 2014 07:33 AM
> *To:* XSI Mailing List
>
> *Subject:* Re: rumor, Soft dead within the next year
>
>   Rest assured your words are being heard, at the very least by me.
>
>  Miquel Campos and I at TD Survival <https://vimeo.com/tdsurvival/videos>had 
> a quiet period over the holidays but we're looking forward to get back
> to producing new useful and entertaining educational material in this shiny
> new year. :)
>
>  We want to make a difference and expose more people to the wonders in
> Soft, Python and the like. We also welcome suggestions, ideas or any other
> feedback at our Facebook page by the same name.
>
>  Cheers,
>
>     -- Alan
>
>
>
> On Thu, Jan 2, 2014 at 7:46 PM, Jon Hunt <jonathan.m.h...@gmail.com>wrote:
>
>>    A serious but silly question perhaps, how do you long term soft users
>> cope when jumping into maya with the mouse button combinations being wrong!
>> I know I have tweaked my wacom settings to ease the pain but......and then
>> just as you get used to it you go back to soft and its all wrong again!
>>
>>  On a different note, whilst tutorials on the net have significantly
>> improved and I have seen a lot of great work being done (by many people on
>> here infact). Have any of you talented folk considered bringing the fight
>> and attract new users in the form of subscription tutorials.
>>  Digital Tutors is good but is lacking when you see what is available on
>> the Maya training, Soft just aint as appealing if you want to self learn or
>> as a student subscribe to progress outside the classroom.  One would choose
>> Maya over soft if they were browsing the training kits...
>>  Lynda.com no presence of Softimage at all where as - Maya, Cinema, Max,
>> Mudbox, Zbrush and Modo all get regular new courses. Some of this training
>> kits provide pretty weak assets an examples.
>>  With training I mean using more updated techniques and not just solely
>> ICE training. Good solid rounded FUN training including characters,
>> texturing - showing all these frkin amazing workflows that Soft has!
>>
>>  I know Autodesk don't make much money out of education licensing but I
>> think there is value in attracting new users (not necessarily new to 3D).
>> Not forgetting completely new users. I think its easy to forget sometimes
>> how long we have been doing this for and how little new users know.
>>
>>  Just some thoughts....
>>
>>  Jon
>>
>>
>>
>>
>>
>> On Fri, Jan 3, 2014 at 12:10 AM, <pete...@skynet.be> wrote:
>>
>>>   > Maybe we should just setup a crowdfunding project and buy SI back
>>> from AD ourselves ;-)
>>>
>>>  but buy what exactly? and to do what with it?
>>>
>>> we want this software to live on and thrive – just getting it out of the
>>> hands of ADSK is not going to make that happen.
>>> In the hands of ADSK it’s on life support – enough not to die but not
>>> enough to regain it’s vitality.
>>> Money (lots of it) will still need to be pumped into it’s development.
>>>
>>> So how much years of life does it have left really?
>>> If we take SI3D as a reference – wiki says it was first released in
>>> 1988, and last release in 2002 – so that’s 14 years.
>>> XSI was released in 2000 – and we are now beginning of 2014. (happy 2014
>>> y’all)
>>> Can we really hope for anyone to heavily invest in it’s future at this
>>> point in its lifecycle?
>>>
>>> Imagine 1000 entities -companies, individuals- could be found to each
>>> couch up 10.000$ – that’s 10M$.
>>> This sounds like wishful thinking to me, yet Softimage was sold to AD
>>> for 35M$
>>> I don’t think crowd-funding will make enough money to buy “it” – less so
>>> provide a stream of funds for an extended period.
>>> For that it needs to get back in shape and be properly commercialized.
>>> A new owner would have to be willing and able to really push the
>>> software – which would be against ADSKs interests.
>>>
>>> And where Avid and Adsk didn’t succeed commercially, why would that
>>> change with a new owner?
>>> Granted, I can hardly imagine anyone doing a worse job than they have –
>>> perhaps Adobe or Apple could do worse yet?
>>>
>>> Perhaps the way out would be a joint venture – where ADSK remains owner
>>> for 49 or 51% and another, interested party tries to give it a kickstart?
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>
>>>  *From:* Toonafish <ron...@toonafish.nl>
>>> *Sent:* Friday, January 03, 2014 12:03 AM
>>> *To:* softimage@listproc.autodesk.com
>>>  *Subject:* Re: rumor, Soft dead within the next year
>>>
>>>   Maybe we should just setup a crowdfunding project and buy SI back
>>> from AD ourselves ;-)
>>>
>>> -Ronald
>>>
>>>
>>> On 1/2/2014 23:49, Manuel Huertas Marchena wrote:
>>>
>>> "I'm just thinking what if Avid or MS buy back SI if AD really abandon
>>> SI."
>>>
>>> mm...I don't think autodesk wants to sell a product just for someone
>>> else to revamp it and sell it as a concurrent to 3ds and maya...
>>> if they were ever to abandon soft, they might just keep it to
>>> themselves...
>>>
>>>
>>>
>>>
>>>
>>>  ------------------------------
>>> Date: Fri, 3 Jan 2014 11:42:58 +1300
>>> Subject: Re: rumor, Soft dead within the next year
>>> From: danielki...@gmail.com
>>> To: w...@fiftyeight.com; softimage@listproc.autodesk.com
>>>
>>> I'm just thinking what if Avid or MS buy back SI if AD really abandon
>>> SI.
>>> I like SI when Avid and MS had it... Old good memory.
>>>
>>> Daniel
>>>
>>>
>>> -------------------------------------------------------------------
>>> Daniel Kim
>>> Animation Director & Professional 3D Generalist
>>> http://www.danielkim3d.com
>>> -------------------------------------------------------------------
>>>
>>>
>>>
>>>
>>> On Fri, Jan 3, 2014 at 11:34 AM, w...@fiftyeight.com <
>>> w...@fiftyeight.com> wrote:
>>>
>>>  So when softimage is "dead"(I hate this thread) what do you think?All
>>> softimage-user/Companys will switch then to another Software immediately?
>>>
>>> I think the will stay for 2-4years and then switch to another
>>> Applikation.
>>> And AD will get no money
>>> Hahh haha, i think AD has no change to bury SI,maybe they will Sell it,
>>> and this means :rebirth !!!
>>>  happy New year!
>>> And please cloth this thread .
>>>  Sorry fort my englisch
>>>  Walt
>>>
>>>
>>>
>>>
>>>
>>> --
>>> Ronald van Vemden
>>> -----------------------------------------------
>>> 3D Graphics & Animation
>>> Cyberfish Laboratories | www.cyberfish.nl
>>> Toonafish | www.toonafish.nl
>>> tel. +31(0)20 5289291
>>> fax  +31(0)20 5289292
>>> email: ron...@toonafish.nl
>>>
>>>
>>
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