First place I worked at I saw a young woman creative from an agency
come into the 3D area. She was squinting at the monitor and I couldn't
tell what she was looking at, then she says "Oh thank God, they're SGI!".
Eric
Freelance 3D and VFX animator
http://vimeopro.com/user7979713/3d-work
On Mon, Jan 6, 2014 at 10:03 AM, Stephen Davidson
<magic...@bellsouth.net <mailto:magic...@bellsouth.net>> wrote:
Well said Stefan, marketing also convinces studios that it's the
software, and not the artist,
that does all the "cool" stuff. A misconception that I have been
battling for over a quarter of
a century, now. Software is only a tool. Softimage is a great tool.
When I freelanced at studios, I would often hear the studio
salesperson talk about the software
and equipment, that they use, with prospective clients. They would
not mention the people,
which in my opinion is their biggest asset.
I haven't worked at a studio for almost 9 years. I never get asked
what software I use.
My clients just ask how much, and how fast. Softimage continues to
help me give them the answers
they want to hear.
On Mon, Jan 6, 2014 at 4:21 AM, Stefan Kubicek
<s...@tidbit-images.com <mailto:s...@tidbit-images.com>> wrote:
Is it just my biased point of view that all studios that
closed or filed for bancruptcy last year were Maya based?
It could of course be that there are more Maya based studios
closing than Softimage based ones simply because there are
more Maya based studios, but I still smell a pattern there.
I always felt that the number of users on Softimage is
directly related to marketing efforts. I remember
Alias/Wavefront doing a remarkable job in the early days of
Maya in this regard. I never saw anything like that happening
for Softimage at any time of it's existence.
Ultimately, there are only two types of 3D artists: those who
use Softimage, and those who have never tried. -> Get more
prople to seriously try it.
*So guys, I spent a weekend working with Maya…HOW THE F@CK
THIS PROGRAM IS USED IN PRODUCTION?????????*
This is the same question I always ask myself after using
Maya when required... and Maya being the "Industry
Standard" makes you understand so many things about the
industry standards...
2014/1/6 Szabolcs Matefy <szabol...@crytek.com
<mailto:szabol...@crytek.com>>
So guys, I spent a weekend working with Maya…HOW THE
F@CK THIS PROGRAM IS USED IN PRODUCTION?????????
Ok, I can use Maya, I have a quite solid background
working with Maya, but seriously guys…It’s so
overcomplicated, and brainkilling…In Softimage almost
everything is just fine (OK, we need development), but
in Maya, the easiest task takes quite long compared to
SI…Finally I found myself fixing UVs, Unfolding, etc.
in Softimage…Anyway, I need some samples in Maya, so I
take a big breath, and continue working with Maya…But
seriously, Softimage is way better in many point of
view. It has no artisan, has no PaintFX, but for
example rendering is way faster (with MR), shading
setup is way faster, modeling is lot faster, and so
on. So I really don’t understand, how come that
Softimage is not acknowledged at all. I swear guys,
that I’ll spread the Word of Softimage
Cheers
Szabolcs
*From:*softimage-boun...@listproc.autodesk.com
<mailto:softimage-boun...@listproc.autodesk.com>
[mailto:softimage-boun...@listproc.autodesk.com
<mailto:softimage-boun...@listproc.autodesk.com>] *On
Behalf Of *Henry Katz
*Sent:* Sunday, January 05, 2014 8:18 PM
*To:* softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>
*Subject:* Re: rumor, Soft dead within the next year
Good thing I asked.
On 01/04/2014 05:40 PM, Stephen Blair wrote:
Softimage doesn't support Python 3.x
On Sat, Jan 4, 2014 at 3:26 PM, Henry Katz
<hk-v...@iscs-i.com <mailto:hk-v...@iscs-i.com>>
wrote:
Steve,
No issues with python 3.3 as well, before I bruise
my knuckles on the bleeding edge?
Cheers,
Henry
On 01/03/2014 02:47 AM, Steven Caron wrote:
really?
install pyqt
set softimage to use system python, uncheck...
file>preferences>scripting>use python
installed with softimage
run the example scripts pyqtforsoftimage
plugin provides. or just 'import PyQt4'
s
On Thu, Jan 2, 2014 at 10:27 PM, Angus
Davidson <angus.david...@wits.ac.za
<mailto:angus.david...@wits.ac.za>> wrote:
A non nonsense guide to installing pYQT would
be great. So many great tools are never used
because people cant get past trying to get the
install to work.
--
-------------------------------------------
Stefan Kubicek
-------------------------------------------
keyvis digital imagery
Alfred Feierfeilstraße 3
A-2380 Perchtoldsdorf bei Wien
Phone: +43/699/12614231 <tel:%2B43%2F699%2F12614231>
www.keyvis.at <http://www.keyvis.at> ste...@keyvis.at
<mailto:ste...@keyvis.at>
-- This email and its attachments are --
--confidential and for the recipient only--
--
Best Regards,
* Stephen P. Davidson**
**(954) 552-7956 <tel:%28954%29%20552-7956>
* sdavid...@3danimationmagic.com
/Any sufficiently advanced technology is indistinguishable from magic/
- Arthur C. Clarke
<http://www.3danimationmagic.com>
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