Nice ! Much cleaner Icetree then mine :)
Le 22/01/2014 14:52, Mário Domingos a écrit :
Here you have some the scene and some info:
http://lickingtheice.tumblr.com/ (2014SP2)
M
On Tue, Jan 21, 2014 at 10:48 PM, olivier jeannel
<olivier.jean...@noos.fr <mailto:olivier.jean...@noos.fr>> wrote:
A little test here as well : https://vimeo.com/84720064
Le 21/01/2014 18:58, Mário Domingos a écrit :
Ok guys ill share the scene and make a tut as soon as possible :)
On Tue, Jan 21, 2014 at 5:34 PM, Nika Ragua
<nikaragu...@gmail.com <mailto:nikaragu...@gmail.com>> wrote:
very cool !!!! i`m interested in tut and in scene both !!!!
2014/1/21 Leonard Koch <leonardkoch...@gmail.com
<mailto:leonardkoch...@gmail.com>>
Those look great Mário.
On Tue, Jan 21, 2014 at 6:11 PM, Mário Domingos
<mr.mariodomin...@gmail.com
<mailto:mr.mariodomin...@gmail.com>> wrote:
Thats great!
Verlet is a fast and flexible solution for this kind
of effects, not as precise as Syflex though, but you
are able to create your own forces which is great!
I did some tests and I'm really happy with the result.
https://vimeo.com/84689612
https://vimeo.com/84689613
I can share the scene or make a tut if anyone is
interested.
M
On Thu, Jan 16, 2014 at 1:05 AM, Nika Ragua
<nikaragu...@gmail.com
<mailto:nikaragu...@gmail.com>> wrote:
https://vimeo.com/84268682
so here is the explanation and the scene )))
2014/1/15 Nika Ragua <nikaragu...@gmail.com
<mailto:nikaragu...@gmail.com>>
ok - look, i suggest - iICE->Browse
Examples-> you load
Deformation_Turbulize_Grid_Flag_Waving - you
will see the simple but nice setup that uses
the weightmap to drive the turbulize effect, next
you load Deformation_Verlet_Cloth - you will
see how it is setted up without the lagoa or
syflex.
lets break the peel effect in two parts for
better understanding - first is the tearing
and second is the cloth movement. for the
tearing we cold use my favourite voronoi
shatter (or i`m finighing vdb)
(lol i`m kinda tired of puttig it everywhere,
but it is not my fault that it is so cool
)))) ahahaha
anyway - doesn`t matter.
lets start with just one piece - simple grid
(we will clone it later) - if you look
closele - to the stuff that we want to mimic
- we will see that it becomes tearing off
from borders to center , or from one border
to another.
so at first we have our grid pinned to the
original surface - we will create a perpoint
attributes -foe example lets call them pin
then we are taking these pins- lets make them
boolean - at the borders(or any other
pattern) and swiching them - every neighbour
will get the neighbours pin attribute - and
we will got our pins growing over the surface.
then lets add some forces - lets take the
wind force for example (+y) force pushing up.
and if we got our pin with zero value our
mesh will be pushed up at that point.
and in the end we will have with mixtures of
the verlet (or lagoa or somewhere i had my
cloth engine)
and turbulize and pins setup the desired
stuff. and we neet to clone the meshes with
Create Copies from Polygon Mesh node - i`m
sleepy tonight and tomorrow i`ll code this stuff.
say what do you think about it.
2014/1/15 Emilio Hernandez <emi...@e-roja.com
<mailto:emi...@e-roja.com>>
Cool RND!!!
2014/1/14 Oliver Weingarten
<li...@pixelpanic.de
<mailto:li...@pixelpanic.de>>
Hey!
Here is a small walk through the
setup..hope it´s not too bad ;)
https://vimeo.com/84136431
cheers,
oli
Am 14.01.2014 13:57, schrieb Nick Angus:
Awesome Oli!, please explain it to
us mortals ; )
N
*From:*softimage-boun...@listproc.autodesk.com
<mailto:softimage-boun...@listproc.autodesk.com>
[mailto:softimage-boun...@listproc.autodesk.com]
*On Behalf Of *Oliver Weingarten
*Sent:* Tuesday, 14 January 2014 9:57 PM
*To:*
softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>
*Subject:* Re: A correct peeling effect
Hi !
Here is a test I did mixing
different things together...I can
explain a little more if you like..
https://vimeo.com/84118026/settings
cheers,
oli
Am 14.01.2014 09:53, schrieb olivier
jeannel:
Hi gang,
I'm looking for doing a
convincing peeling effect in
Softimage
Scenario is :peeling of a thin
aluminium sheet from a chocolate
plate, the tiny pieces of sheet
then fly away, like are gently
blown away by the wind
I'm running after this :
https://vimeo.com/77579764 or
https://vimeo.com/69646311
quality. (those are Max Mcloth)
The shot should be very close
up. I'm not sure, for example,
that the Topolizer trick
https://vimeo.com/80829002 would
be enough.
What do guys think ? Another
Method ? Syflex à la
Mario-Domingo ?
https://vimeo.com/73933574
<https://vimeo.com/73933574>
Any thoughts to share ? Would be
great :)