A little test here as well : https://vimeo.com/84720064
Le 21/01/2014 18:58, Mário Domingos a écrit :
Ok guys ill share the scene and make a tut as soon as possible :)
On Tue, Jan 21, 2014 at 5:34 PM, Nika Ragua <nikaragu...@gmail.com
<mailto:nikaragu...@gmail.com>> wrote:
very cool !!!! i`m interested in tut and in scene both !!!!
2014/1/21 Leonard Koch <leonardkoch...@gmail.com
<mailto:leonardkoch...@gmail.com>>
Those look great Mário.
On Tue, Jan 21, 2014 at 6:11 PM, Mário Domingos
<mr.mariodomin...@gmail.com
<mailto:mr.mariodomin...@gmail.com>> wrote:
Thats great!
Verlet is a fast and flexible solution for this kind of
effects, not as precise as Syflex though, but you are able
to create your own forces which is great!
I did some tests and I'm really happy with the result.
https://vimeo.com/84689612
https://vimeo.com/84689613
I can share the scene or make a tut if anyone is interested.
M
On Thu, Jan 16, 2014 at 1:05 AM, Nika Ragua
<nikaragu...@gmail.com <mailto:nikaragu...@gmail.com>> wrote:
https://vimeo.com/84268682
so here is the explanation and the scene )))
2014/1/15 Nika Ragua <nikaragu...@gmail.com
<mailto:nikaragu...@gmail.com>>
ok - look, i suggest - iICE->Browse Examples-> you
load Deformation_Turbulize_Grid_Flag_Waving - you
will see the simple but nice setup that uses the
weightmap to drive the turbulize effect, next
you load Deformation_Verlet_Cloth - you will see
how it is setted up without the lagoa or syflex.
lets break the peel effect in two parts for better
understanding - first is the tearing and second is
the cloth movement. for the tearing we cold use my
favourite voronoi shatter (or i`m finighing vdb)
(lol i`m kinda tired of puttig it everywhere, but
it is not my fault that it is so cool )))) ahahaha
anyway - doesn`t matter.
lets start with just one piece - simple grid (we
will clone it later) - if you look closele - to
the stuff that we want to mimic - we will see that
it becomes tearing off from borders to center , or
from one border to another.
so at first we have our grid pinned to the
original surface - we will create a perpoint
attributes -foe example lets call them pin
then we are taking these pins- lets make them
boolean - at the borders(or any other pattern) and
swiching them - every neighbour will get the
neighbours pin attribute - and we will got our
pins growing over the surface.
then lets add some forces - lets take the wind
force for example (+y) force pushing up.
and if we got our pin with zero value our mesh
will be pushed up at that point.
and in the end we will have with mixtures of the
verlet (or lagoa or somewhere i had my cloth engine)
and turbulize and pins setup the desired stuff.
and we neet to clone the meshes with Create Copies
from Polygon Mesh node - i`m sleepy tonight and
tomorrow i`ll code this stuff.
say what do you think about it.
2014/1/15 Emilio Hernandez <emi...@e-roja.com
<mailto:emi...@e-roja.com>>
Cool RND!!!
2014/1/14 Oliver Weingarten
<li...@pixelpanic.de <mailto:li...@pixelpanic.de>>
Hey!
Here is a small walk through the
setup..hope it´s not too bad ;)
https://vimeo.com/84136431
cheers,
oli
Am 14.01.2014 13:57, schrieb Nick Angus:
Awesome Oli!, please explain it to us
mortals ; )
N
*From:*softimage-boun...@listproc.autodesk.com
<mailto:softimage-boun...@listproc.autodesk.com>
[mailto:softimage-boun...@listproc.autodesk.com]
*On Behalf Of *Oliver Weingarten
*Sent:* Tuesday, 14 January 2014 9:57 PM
*To:* softimage@listproc.autodesk.com
<mailto:softimage@listproc.autodesk.com>
*Subject:* Re: A correct peeling effect
Hi !
Here is a test I did mixing different
things together...I can explain a little
more if you like..
https://vimeo.com/84118026/settings
cheers,
oli
Am 14.01.2014 09:53, schrieb olivier jeannel:
Hi gang,
I'm looking for doing a convincing
peeling effect in Softimage
Scenario is :peeling of a thin
aluminium sheet from a chocolate
plate, the tiny pieces of sheet then
fly away, like are gently blown away
by the wind
I'm running after this :
https://vimeo.com/77579764 or
https://vimeo.com/69646311 quality.
(those are Max Mcloth)
The shot should be very close up. I'm
not sure, for example, that the
Topolizer trick
https://vimeo.com/80829002 would be
enough.
What do guys think ? Another Method ?
Syflex à la Mario-Domingo ?
https://vimeo.com/73933574
<https://vimeo.com/73933574>
Any thoughts to share ? Would be
great :)