Last time I heard, they still use Maya for rigging and animation and use
point cache to transfer data to houdini.


On Fri, Mar 7, 2014 at 2:57 AM, Martin Contel <martin3d...@gmail.com> wrote:

> Axis Animation is one of the largest Houdini houses, and they run
> everything on Windows.
>
> --
> Martin Contel
> Square Enix (Visual Works)
>
>

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