Last time I heard, they still use Maya for rigging and animation and use point cache to transfer data to houdini.
On Fri, Mar 7, 2014 at 2:57 AM, Martin Contel <martin3d...@gmail.com> wrote: > Axis Animation is one of the largest Houdini houses, and they run > everything on Windows. > > -- > Martin Contel > Square Enix (Visual Works) > >