As a modeler: 1. Non destructive modeling system 2. Snapping 3. Construction history 4. quick reference coordinate system 5. Scene explorer
As a technical animator 1. Skinning 2. Actions and Mixer 3. GROUPING SYSTEM!!!!! 4. Model node 5. Construction history +1 Explorer :) -----Original Message----- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau Sent: Thursday, March 13, 2014 5:20 PM To: softimage@listproc.autodesk.com Subject: Re: YOUR TOP 5 On Thu, Mar 13, 2014 at 11:59 AM, Chris Marshall <chrismarshal...@gmail.com> wrote: >> I wont use it... it never was up to par IMO. It has the worst UI and >> workflow of the entire app. > Greg, when you use it day in day out, not needing to switch between apps, its > a life saver, believe me, rubbish UI or not. If you're opened to "rubbish UI" and want to save money, you'll get a lot more power and floating point support out of Toxik... ;) That said, someone did add compositing tools in the hypershade in Maya 2012.. http://tinyurl.com/obkqbu2