As a modeler:

1. Non destructive modeling system
2. Snapping
3. Construction history
4. quick reference coordinate system
5. Scene explorer

As a technical animator

1. Skinning
2. Actions and Mixer
3. GROUPING SYSTEM!!!!!
4. Model node
5. Construction history
+1 Explorer :)

-----Original Message-----
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Luc-Eric Rousseau
Sent: Thursday, March 13, 2014 5:20 PM
To: softimage@listproc.autodesk.com
Subject: Re: YOUR TOP 5

On Thu, Mar 13, 2014 at 11:59 AM, Chris Marshall <chrismarshal...@gmail.com> 
wrote:
>> I wont use it... it never was up to par IMO.  It has the worst UI and 
>> workflow of the entire app.
> Greg, when you use it day in day out, not needing to switch between apps, its 
> a life saver, believe me, rubbish UI or not.

If you're opened to "rubbish UI" and want to save money, you'll get a lot more 
power and floating point support out of Toxik... ;) That said, someone did add 
compositing tools in the hypershade  in Maya 2012..  http://tinyurl.com/obkqbu2

Reply via email to