isn't there a plugin to facilitate all these transforms already?!?

On 6 November 2015 at 18:22, Pierre Schiller <activemotionpictu...@gmail.com
> wrote:

> HHAHAHHAHAHA. "twice after every crash", it "crashed me" hahhahhahahha.
>
> On Fri, Nov 6, 2015 at 9:46 AM, Gerbrand Nel <nagv...@gmail.com> wrote:
>
>> When I'm forced to work in maya, I make a point to watch that video at
>> least once every morning, and twice after every crash.. it keeps me insane
>> ;)  which is perfect for working in maya
>> G
>>
>> On 06/11/2015 09:50, Christian Keller wrote:
>>
>> That explains a lot ;)
>>
>> --
>> Christian Keller
>> Visual effects|direction
>> m  +49 179 69 36 248
>>
>> chris3...@me.com
>> Vimeo.com/channels/96149 <http://vimeo.com/channels/96149>
>>
>> Am 04.11.2015 um 17:43 schrieb Gerbrand Nel < <nagv...@gmail.com>
>> nagv...@gmail.com>:
>>
>> Agreed...
>> Rather watch this.
>> https://www.youtube.com/watch?v=KmtzQCSh6xk
>> It makes more sense.
>> G
>> On 04/11/2015 18:13, Sebastien Sterling wrote:
>>
>> This is actually quite sickening to watch, but cheers Francois, at least
>> we know what we are dealing with.
>>
>> On 4 November 2015 at 15:46, Francois Lord < <flordli...@gmail.com>
>> flordli...@gmail.com> wrote:
>>
>>> Does this help?
>>> https://youtu.be/Z8zVjLoHWjk?list=PLP5KnnScX57byOldVy9rQlBRARrX6gy4b
>>>
>>>
>>> On 2015-11-04 09:34, Byron Nash wrote:
>>>
>>>> I'm trying to get some objects zero-ed out in Maya but keep running
>>>> into what I assume is a paradigm difference between how Maya and Soft
>>>> handle center points and transforms. In Soft, I can move the center/pivot
>>>> and it will change the transform values. So, I can reset the center to be
>>>> in the middle of the geometry and then zero the position to get the object
>>>> to snap back to the world center or parent center. In Maya, moving the
>>>> pivot does not seem to change the transform of the object when you move the
>>>> pivot. So I can't then zero the values and get the objects to return to
>>>> zero. Sometimes, the object and it's center are clearly NOT at zero but
>>>> that's what the values say. There are some Local Space/World space values
>>>> in the attribute editor, but I can't figure out how to get things reset
>>>> properly.
>>>>
>>>> Any help from a Softimage perspective is appreciated.
>>>>
>>>
>>>
>>
>>
>>
>
>
> --
> Portfolio 2013 <http://be.net/3dcinetv>
> Cinema & TV production
> Video Reel <https://vimeo.com/3dcinetv/reel2012>
>



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