*made

On Thu, Feb 16, 2017 at 8:58 PM, Tenshi Sama <tenshi...@gmail.com> wrote:

> "Insane bad"... that make my day.
>
> On Thu, Feb 16, 2017 at 8:47 PM, Steven Caron <car...@gmail.com> wrote:
>
>> i think that is just it... everyone is wired differently and are willing
>> to put up with different amount of 'issues'. half of my issues are
>> perfectly OK for the rest of my peers. in fact they designed it the way
>> they did cause of 3dsmax's short comings. i find this stuff soooo
>> infuriating only because i know better. but if i didn't use softimage i am
>> sure i would be ok with it.
>>
>> i see release notes which on the surface make 3dsmax seeem like its
>> getting better but when you use it, its still feels the same sluggish
>> workflow. at least with maya i felt since the softy's joined the team
>> things have been getting better.
>>
>> On Thu, Feb 16, 2017 at 4:36 PM, Artur W <artur.w...@gmail.com> wrote:
>>
>>> LOL.
>>>
>>> That's a  nice one, however, I never felt that bad in 3ds Max. It was
>>> bad but never insane bad.
>>>
>>> 2017-02-17 1:31 GMT+01:00 Steven Caron <car...@gmail.com>:
>>>
>>>> i would kill to be in maya right now, in am in 3dsmax...
>>>>
>>>> On Thu, Feb 16, 2017 at 4:28 PM, Artur W <artur.w...@gmail.com> wrote:
>>>>
>>>>>
>>>>> I use Maya and I hate it. On average, everything takes two to three
>>>>> times longer than it should. Two thirds of the time are spent on technical
>>>>> issues, workarounds, fixes, restarts, clean ups, extracting working parts
>>>>> and merging them to new scenes and setting everything up again. This time
>>>>> wasting frustrates me because I could use it to do other projects, learn 
>>>>> or
>>>>> even do my own projects but FUCK NO. It's a loop, never ending loop
>>>>>
>>>>>
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>>>
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>>
>>
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>
>
>
> --
> DiseƱador 3D/Multimedia
> web: https://tenshi.carbonmade.com
> # Cel/Whatsapp: (+593) 0984104698 <+593%2098%20410%204698>
>



-- 
DiseƱador 3D/Multimedia
web: https://tenshi.carbonmade.com
# Cel/Whatsapp: (+593) 0984104698
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