I was (am) having problems with get_true_height.  As my camera moves
around I try to set it to the ground height + 1.5.  After updating to
the current CVS my camera height jumps all over the place, even into
negative heights.  When I set land.raypick_with_LOD = 1 then the camera
again follows the terrain, but I thought setting raypick_with_LOD to 0
was supposed to be more accurate and camera independent???  I have not
placed any objects on my land yet, but if I set raypick_with_LOD to 1
and add objects to the landscape won't I end up with objects both buried
under and floating above the land???

-Jack



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