Pycal3d is at <http://www.py3d.org/pycal3d/>. I'd eventually like to use
it with Soya for doing character animation in the MMOG engine I'm sort
of working on in my copious spare time.

Of course, I'm in the process of selling my house, moving, and finding a
new job, so progress will be slow for a while.

Other projects on my todo list include a tree generator, probably based
on L-systems, and a cloud simulator, probably based on this paper:
<http://www.cs.yorku.ca/~wolfgang/papers/clouds.pdf>.

-- 
Sean R. Lynch <http://sean.lynch.tv/>

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