On Tue, Sep 16, 2008 at 5:39 AM, Ben Sizer <[EMAIL PROTECTED]> wrote:
> 2008/9/16 Kristján Valur Jónsson <[EMAIL PROTECTED]>: > > Also, what c++ compiler are you using? > > It certainly works for Visual Studio 2005 and up. If you are using a > different one, then maybe you need to update the appropriate pyconfig.h > file. > > I was using the MinGW compiler, hence the subject line. ;) Perhaps > people here are not very familiar with it? For now I'm using Visual > Studio 2008 Express Edition and that built me the dlls and exes ok, so > I will continue with that for now, but it would be good to get it > working with MinGW because a lot of hobbyist game devs use it. > > Thanks, > Ben S. > It works with MinGW. I've used it to compile a Windows native version. I've used it to cross-compile a version of Stackless for the Nintendo DS. I believe the problem here is that, as you have stated, you are using a custom tool which you are reticent to tinker with its custom MinGW environment. Cheers, Richard.
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