Yes, that's the largest size for the realtime textures when editing. There's
no such limits on rendertime texture resolutions

David Coombes
[EMAIL PROTECTED]

...
----- Original Message ----- 
From: "Igor Wesdorp" <[EMAIL PROTECTED]>
To: <user-list@light.realsoft3d.com>
Sent: Wednesday, November 23, 2005 7:20 PM
Subject: Re: Which video card and screen?


> That's impressive! Thanks, it's very clear this way.
> One thing I don't get: you say the max size for textures is 1024x1024px. I
> suppose you mean for previewing. I hope that I can use larger ones for the
> final rendering!
>
> About HT and dual core, is that the same thing? Two CPU's on one
> motherboard?
>
> And what do you consider much (or enough) RAM for rendering stills?
>
>
> I g o r
>
>
> > Watch the *.wmv (now added in the headline text)
> > http://www.matthias-kappenberg.de/index.php?id=112
> >
> >
> > Matthias
> >
>

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