Yes, that's the largest size for the realtime textures when editing. There's no such limits on rendertime texture resolutions
David Coombes [EMAIL PROTECTED] ... ----- Original Message ----- From: "Igor Wesdorp" <[EMAIL PROTECTED]> To: <user-list@light.realsoft3d.com> Sent: Wednesday, November 23, 2005 7:20 PM Subject: Re: Which video card and screen? > That's impressive! Thanks, it's very clear this way. > One thing I don't get: you say the max size for textures is 1024x1024px. I > suppose you mean for previewing. I hope that I can use larger ones for the > final rendering! > > About HT and dual core, is that the same thing? Two CPU's on one > motherboard? > > And what do you consider much (or enough) RAM for rendering stills? > > > I g o r > > > > Watch the *.wmv (now added in the headline text) > > http://www.matthias-kappenberg.de/index.php?id=112 > > > > > > Matthias > > >