Scale should generally be set to real world units. As RS has not locked
down what a "Unit" should be - some people use this as feet, some cm,
but as a general rule one should set it to metres. ie 1 unit = 1m.
If importing scenes, scale the scene accordingly. As RS effectively uses
1 unit = 1 metre. (Displacements / Nurb wire widths etc.)
Its just a matter of acclimatising yourself with the decimal points - I
set to 3 decimals as this then goes down to mm. eg:
1m = 1.0
100mm = 0.1
10mm = 0.01
1mm = 0.001
Occasionally you may get clipping plane problems on enourmous sites
(I've only had a few that were several km wide).
If your object is clipped in ortho views - simply drag and drop the
object into the view window to set clipping planes accordingly.
Regards
Bernie
I use full size in architectural work. This is so I can consistently
import work in from cad programs. If it is a humongous site, I will use
units=feet rather than inches to reduce precision error.
To go from ortho to perspective, I just select a big object and zoom to
object.
As Vesa has mentioned, it is important to set your viewport/clipping/
near and far to a range that is not much bigger than it needs to be.
Chris Mungenast